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authorRay <[email protected]>2018-12-20 12:58:27 +0100
committerRay <[email protected]>2018-12-20 12:58:27 +0100
commit87ad244ee07619c21416d26e9eaa0570be088f11 (patch)
tree23796980b1f40f12652ed249eba3035e62d67b4d /src/raylib.h
parent5aea693f69f4ee733bbbd7e91b429125a678a874 (diff)
downloadraylib-87ad244ee07619c21416d26e9eaa0570be088f11.tar.gz
raylib-87ad244ee07619c21416d26e9eaa0570be088f11.zip
Exposed LoadFontFromImage()
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 3b7a322a..430e66db 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1096,6 +1096,7 @@ RLAPI void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle
RLAPI Font GetFontDefault(void); // Get the default Font
RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
RLAPI Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load font from file with extended parameters
+RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style)
RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type); // Load font data for further use
RLAPI Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info
RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM)