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| author | Antonis Geralis <[email protected]> | 2022-02-17 01:54:21 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-02-17 00:54:21 +0100 |
| commit | 963de06d08f28784e03b6cfa994d545f9e0ef8b5 (patch) | |
| tree | 25eba8b9c3b18c757481250bf491ab18d40ccf62 /src/raylib.h | |
| parent | 4f2bfc54760cbcbf142417b0bb24ddebf9ee4221 (diff) | |
| download | raylib-963de06d08f28784e03b6cfa994d545f9e0ef8b5.tar.gz raylib-963de06d08f28784e03b6cfa994d545f9e0ef8b5.zip | |
follow style guide (#2346)
* follow style guide
* Update rmodels.c
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 31565891..9f4e7caa 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1456,7 +1456,7 @@ RLAPI void SetModelMeshMaterial(Model *model, int meshId, int materialId); RLAPI ModelAnimation *LoadModelAnimations(const char *fileName, unsigned int *animCount); // Load model animations from file RLAPI void UpdateModelAnimation(Model model, ModelAnimation anim, int frame); // Update model animation pose RLAPI void UnloadModelAnimation(ModelAnimation anim); // Unload animation data -RLAPI void UnloadModelAnimations(ModelAnimation* animations, unsigned int count); // Unload animation array data +RLAPI void UnloadModelAnimations(ModelAnimation *animations, unsigned int count); // Unload animation array data RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match // Collision detection functions |
