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| author | Ray <[email protected]> | 2020-09-13 16:43:19 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-09-13 16:43:19 +0200 |
| commit | c196b09d33c6095c1cf7fb03c328319e784b45cc (patch) | |
| tree | e64bc443eb31cb94f69a1dff1721aaa5043a7332 /src/raylib.h | |
| parent | db652daf42971ae737bebe51947dc31f15046bdc (diff) | |
| download | raylib-c196b09d33c6095c1cf7fb03c328319e784b45cc.tar.gz raylib-c196b09d33c6095c1cf7fb03c328319e784b45cc.zip | |
Remove function declaration added by error
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 9c82ef9d..3546e57d 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1298,7 +1298,6 @@ RLAPI void DrawGizmo(Vector3 position); // Model loading/unloading functions RLAPI Model LoadModel(const char *fileName); // Load model from files (meshes and materials) RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material) -RLAPI Model LoadModelFromMemory(const char *fileType, const char *fileData, int dataSize); // Load model from memory buffer, fileType refers to extension: i.e. "obj" RLAPI void UnloadModel(Model model); // Unload model from memory (RAM and/or VRAM) // Mesh loading/unloading functions |
