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| author | lumaio teon <[email protected]> | 2018-04-07 03:49:56 -0400 |
|---|---|---|
| committer | lumaio teon <[email protected]> | 2018-04-07 03:49:56 -0400 |
| commit | d2cc5b88dfa3ff8bbcd66a4849cd3be1d553b6f1 (patch) | |
| tree | 1c2572933ac9337270b91df118bf22511cf43ede /src/raylib.h | |
| parent | d003c23ecf6ec22f4811d07cb30fd2c86cf1d190 (diff) | |
| download | raylib-d2cc5b88dfa3ff8bbcd66a4849cd3be1d553b6f1.tar.gz raylib-d2cc5b88dfa3ff8bbcd66a4849cd3be1d553b6f1.zip | |
Removed useless GetCollisionRayMesh and libraylib.a
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 12ec5e24..a5963905 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1052,7 +1052,6 @@ RLAPI bool CheckCollisionRaySphere(Ray ray, Vector3 spherePosition, float sphere RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius, Vector3 *collisionPoint); // Detect collision between ray and sphere, returns collision point RLAPI bool CheckCollisionRayBox(Ray ray, BoundingBox box); // Detect collision between ray and box -RLAPI RayHitInfo GetCollisionRayMesh(Ray ray, Mesh *mesh); // Get collision info between ray and mesh RLAPI RayHitInfo GetCollisionRayModel(Ray ray, Model *model); // Get collision info between ray and model RLAPI RayHitInfo GetCollisionRayTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3); // Get collision info between ray and triangle RLAPI RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight); // Get collision info between ray and ground plane (Y-normal plane) |
