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| author | Ray <[email protected]> | 2023-09-01 23:23:01 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-09-01 23:23:01 +0200 |
| commit | ec6d3bb688ae8c137152eca7cdef9885badd9bee (patch) | |
| tree | 26063cc30719491e2aea06db438ad423dcd0f0e8 /src/raylib.h | |
| parent | 927a030bbf419f518374449609a0f85ecf161596 (diff) | |
| download | raylib-ec6d3bb688ae8c137152eca7cdef9885badd9bee.tar.gz raylib-ec6d3bb688ae8c137152eca7cdef9885badd9bee.zip | |
RENAMED: LoadFont*() parameter names for consistency and coherence
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/raylib.h b/src/raylib.h index d932e3a3..9043a11e 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1371,13 +1371,13 @@ RLAPI int GetPixelDataSize(int width, int height, int format); // G // Font loading/unloading functions RLAPI Font GetFontDefault(void); // Get the default Font RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) -RLAPI Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int glyphCount); // Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set +RLAPI Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style) -RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf' +RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf' RLAPI bool IsFontReady(Font font); // Check if a font is ready -RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount, int type); // Load font data for further use -RLAPI Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **recs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info -RLAPI void UnloadFontData(GlyphInfo *chars, int glyphCount); // Unload font chars info data (RAM) +RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type); // Load font data for further use +RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info +RLAPI void UnloadFontData(GlyphInfo *glyphs, int glyphCount); // Unload font chars info data (RAM) RLAPI void UnloadFont(Font font); // Unload font from GPU memory (VRAM) RLAPI bool ExportFontAsCode(Font font, const char *fileName); // Export font as code file, returns true on success @@ -1387,7 +1387,7 @@ RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color co RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters RLAPI void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation) RLAPI void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint) -RLAPI void DrawTextCodepoints(Font font, const int *codepoints, int count, Vector2 position, float fontSize, float spacing, Color tint); // Draw multiple character (codepoint) +RLAPI void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint); // Draw multiple character (codepoint) // Text font info functions RLAPI void SetTextLineSpacing(int spacing); // Set vertical line spacing when drawing with line-breaks |
