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| author | Ray <[email protected]> | 2021-10-03 12:09:59 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-10-03 12:09:59 +0200 |
| commit | f869229b7ff187a5f18feb0ba82e7e80c9c98a7b (patch) | |
| tree | 595a73831ab0f9aab2dd7ef34fb992d5f5d3a213 /src/raylib.h | |
| parent | 239c37246a533681953554a303e68f25b9ceba17 (diff) | |
| download | raylib-f869229b7ff187a5f18feb0ba82e7e80c9c98a7b.tar.gz raylib-f869229b7ff187a5f18feb0ba82e7e80c9c98a7b.zip | |
Minor format tweaks
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index f27f4d45..cd41cea6 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1300,7 +1300,7 @@ RLAPI Vector3 ColorToHSV(Color color); // G RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Get a Color from HSV values, hue [0..360], saturation/value [0..1] RLAPI Color ColorAlpha(Color color, float alpha); // Get color with alpha applied, alpha goes from 0.0f to 1.0f RLAPI Color ColorAlphaBlend(Color dst, Color src, Color tint); // Get src alpha-blended into dst color with tint -RLAPI Color GetColor(unsigned int hexValue); // Get Color structure from hexadecimal value +RLAPI Color GetColor(unsigned int hexValue); // Get Color structure from hexadecimal value RLAPI Color GetPixelColor(void *srcPtr, int format); // Get Color from a source pixel pointer of certain format RLAPI void SetPixelColor(void *dstPtr, Color color, int format); // Set color formatted into destination pixel pointer RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes for certain format |
