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| author | Ray <[email protected]> | 2024-06-06 10:12:23 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2024-06-06 10:12:23 +0200 |
| commit | 38018192b8055024c4aa9b041943aa4e85bdd773 (patch) | |
| tree | b4c90c74a0654a2de414d9b394e8a05eadba0c10 /src/raymath.h | |
| parent | 5767c4cd059e07355ae5588966d0aee97038a86b (diff) | |
| download | raylib-38018192b8055024c4aa9b041943aa4e85bdd773.tar.gz raylib-38018192b8055024c4aa9b041943aa4e85bdd773.zip | |
RENAME: near, far vaiables
Diffstat (limited to 'src/raymath.h')
| -rw-r--r-- | src/raymath.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/raymath.h b/src/raymath.h index d036721a..8b69cbd5 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -1837,32 +1837,32 @@ RMAPI Matrix MatrixScale(float x, float y, float z) } // Get perspective projection matrix -RMAPI Matrix MatrixFrustum(double left, double right, double bottom, double top, double near, double far) +RMAPI Matrix MatrixFrustum(double left, double right, double bottom, double top, double nearPlane, double farPlane) { Matrix result = { 0 }; float rl = (float)(right - left); float tb = (float)(top - bottom); - float fn = (float)(far - near); + float fn = (float)(farPlane - nearPlane); - result.m0 = ((float)near*2.0f)/rl; + result.m0 = ((float)nearPlane*2.0f)/rl; result.m1 = 0.0f; result.m2 = 0.0f; result.m3 = 0.0f; result.m4 = 0.0f; - result.m5 = ((float)near*2.0f)/tb; + result.m5 = ((float)nearPlane*2.0f)/tb; result.m6 = 0.0f; result.m7 = 0.0f; result.m8 = ((float)right + (float)left)/rl; result.m9 = ((float)top + (float)bottom)/tb; - result.m10 = -((float)far + (float)near)/fn; + result.m10 = -((float)farPlane + (float)nearPlane)/fn; result.m11 = -1.0f; result.m12 = 0.0f; result.m13 = 0.0f; - result.m14 = -((float)far*(float)near*2.0f)/fn; + result.m14 = -((float)farPlane*(float)nearPlane*2.0f)/fn; result.m15 = 0.0f; return result; |
