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| author | aiafrasinei <[email protected]> | 2024-03-07 13:28:11 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2024-03-07 12:28:11 +0100 |
| commit | 3b7be851515bf8ec4d9585352a5df8ba5aa85ac0 (patch) | |
| tree | f44af34c88922f0f90d39e1837c7ec08d30b3ff4 /src/rcore.c | |
| parent | fccdfa7926260339a66a5590c0246f4c158c5970 (diff) | |
| download | raylib-3b7be851515bf8ec4d9585352a5df8ba5aa85ac0.tar.gz raylib-3b7be851515bf8ec4d9585352a5df8ba5aa85ac0.zip | |
Screen space related functions consistency (#3830)
* Screen/world-space related functions rename
* Update raylib_api.* by CI
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Diffstat (limited to 'src/rcore.c')
| -rw-r--r-- | src/rcore.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/rcore.c b/src/rcore.c index 024f0d12..5e45a49a 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -1407,13 +1407,13 @@ void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture) //---------------------------------------------------------------------------------- // Get a ray trace from mouse position -Ray GetMouseRay(Vector2 mousePosition, Camera camera) +Ray GetScreenToWorldRay(Vector2 mousePosition, Camera camera) { - return GetViewRay(mousePosition, camera, (float)GetScreenWidth(), (float)GetScreenHeight()); + return GetScreenToWorldRayEx(mousePosition, camera, (float)GetScreenWidth(), (float)GetScreenHeight()); } // Get a ray trace from the mouse position within a specific section of the screen -Ray GetViewRay(Vector2 mousePosition, Camera camera, float width, float height) +Ray GetScreenToWorldRayEx(Vector2 mousePosition, Camera camera, float width, float height) { Ray ray = { 0 }; |
