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authorRay <[email protected]>2024-03-07 12:33:37 +0100
committerRay <[email protected]>2024-03-07 12:33:37 +0100
commit93a828f7444262655c91883acfcf3a2e31b8f6da (patch)
treeb7d893a40b2f16e84da5682268537c5011086fed /src/rcore.c
parentb1029a40b2a9de4f0075565681336e77b86633eb (diff)
downloadraylib-93a828f7444262655c91883acfcf3a2e31b8f6da.tar.gz
raylib-93a828f7444262655c91883acfcf3a2e31b8f6da.zip
REVIEWED: GetMouseRay() functions rename #3830
Diffstat (limited to 'src/rcore.c')
-rw-r--r--src/rcore.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/rcore.c b/src/rcore.c
index 5e45a49a..dcdc3bef 100644
--- a/src/rcore.c
+++ b/src/rcore.c
@@ -1406,21 +1406,21 @@ void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
// Module Functions Definition: Screen-space Queries
//----------------------------------------------------------------------------------
-// Get a ray trace from mouse position
-Ray GetScreenToWorldRay(Vector2 mousePosition, Camera camera)
+// Get a ray trace from screen position (i.e mouse)
+Ray GetScreenToWorldRay(Vector2 position, Camera camera)
{
- return GetScreenToWorldRayEx(mousePosition, camera, (float)GetScreenWidth(), (float)GetScreenHeight());
+ return GetScreenToWorldRayEx(position, camera, (float)GetScreenWidth(), (float)GetScreenHeight());
}
-// Get a ray trace from the mouse position within a specific section of the screen
-Ray GetScreenToWorldRayEx(Vector2 mousePosition, Camera camera, float width, float height)
+// Get a ray trace from the screen position (i.e mouse) within a specific section of the screen
+Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, float width, float height)
{
Ray ray = { 0 };
// Calculate normalized device coordinates
// NOTE: y value is negative
- float x = (2.0f*mousePosition.x)/width - 1.0f;
- float y = 1.0f - (2.0f*mousePosition.y)/height;
+ float x = (2.0f*position.x)/width - 1.0f;
+ float y = 1.0f - (2.0f*position.y)/height;
float z = 1.0f;
// Store values in a vector