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| author | Ray San <[email protected]> | 2017-10-04 12:11:40 +0200 |
|---|---|---|
| committer | Ray San <[email protected]> | 2017-10-04 12:11:40 +0200 |
| commit | ddea9d68bfa7c75fd71997ef93f633ed0769cc1a (patch) | |
| tree | 3af439006a042e78971ac726790f424400ab99bd /src/rlgl.h | |
| parent | ca0ff820462639b48f30f3be93d9260946071307 (diff) | |
| download | raylib-ddea9d68bfa7c75fd71997ef93f633ed0769cc1a.tar.gz raylib-ddea9d68bfa7c75fd71997ef93f633ed0769cc1a.zip | |
Review VR simulator
Requires some work, distortion shader could be move out of raylib to
example code...
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -27,7 +27,7 @@ * #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING * Support VR simulation functionality (stereo rendering) * -* #define SUPPORT_SHADER_DISTORTION +* #define SUPPORT_DISTORTION_SHADER * Include stereo rendering distortion shader (shader_distortion.h) * * DEPENDENCIES: |
