index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
rlgl.h
Age
Commit message (
Expand
)
Author
2017-10-17
Review VR functionality
Ray San
2017-10-04
Review VR simulator
Ray San
2017-07-21
Complete review of raymath
raysan5
2017-07-21
Moved some functions to raymath
raysan5
2017-07-21
rlgl usable as standalone library
raysan5
2017-07-19
Reorganized a couple of functions
raysan5
2017-07-19
Working on PBR materials, renamed some data
raysan5
2017-07-17
Manual integration of material-pbr into develop
Ray
2017-07-08
Removed function reference
raysan5
2017-07-02
Rename enum LogType names...
raysan5
2017-05-08
Support HDR R32G32B32 float textures loading
Ray
2017-05-08
Some defines tweaks for consistency
Ray
2017-05-08
Comments review
Ray
2017-04-30
Some code tweaks
Ray
2017-04-22
Rename parameter
raysan5
2017-03-20
Review some comments
Ray
2017-03-14
Remove Oculus support from code
raysan5
2017-02-08
Remove lighting system from rlgl standalone header
Ray San
2017-01-22
Upload wave collector - GGJ17 game
Ray
2016-12-25
Review comments and formatting
raysan5
2016-11-22
Corrected bug on GenTextureMipmaps()
Ray
2016-11-17
Some tweaks around
raysan5
2016-11-16
Reviewed modules comments
raysan5
2016-11-15
Removed byte typedef
raysan5
2016-10-29
Support textures filtering
raysan5
2016-10-27
Function to set texture parameters -IN PROGRESS-
raysan5
2016-10-17
Added notes on vr tracking -> camera update
raysan5
2016-10-10
Review UpdateVrTracking() and rlglLoadRenderTexture()
raysan5
2016-09-05
Redesigned lighting shader system
raysan5
2016-08-16
Removed useless spacing
raysan5
2016-08-06
Remove functions from user exposure
raysan5
2016-07-18
Some code tweaks
raysan5
2016-07-16
Expose Oculus Rift functionality directly
raysan5
2016-07-16
Added rlgl standalone sample
raysan5
2016-07-06
Updated lighting system...
raysan5
2016-07-06
VR Functions renaming (for generic HMD device)
Ray
2016-07-04
Redesigned stereo rendering mechanism
Ray
2016-06-26
Enable/Disable VR experience
raysan5
2016-06-26
Corrected bug on stereo rendering
raysan5
2016-06-25
Removed rlglInitGraphics(), integrated into rlglInit()
raysan5
2016-06-21
Add oculus simulator (in case device is not detected)
raysan5
2016-06-21
Simplify Oculus example...
Ray
2016-06-19
Starting work on VR simulator support
raysan5
2016-06-17
Improving Oculus Rift example...
Ray
2016-06-16
Added support for OpenGL 2.1
Ray
2016-06-14
Move Oculus Rift support to rlgl module
raysan5
2016-06-14
Move OpenGL extensions loading to rlgl
raysan5
2016-06-07
Updated some code
Ray
2016-06-02
Added functions to customize internal matrix
raysan5
2016-06-02
Review heades usage
Ray
[next]