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authorraysan5 <[email protected]>2016-11-17 12:55:30 +0100
committerraysan5 <[email protected]>2016-11-17 12:55:30 +0100
commitbee283b12b348b054bde2eae1a449c363ac26fd7 (patch)
tree868bb03923b1b07798104b935ca58a42b4764c92 /src/rlgl.h
parente23e73d9b28833c61044dd494794b4aee047bf96 (diff)
downloadraylib-bee283b12b348b054bde2eae1a449c363ac26fd7.tar.gz
raylib-bee283b12b348b054bde2eae1a449c363ac26fd7.zip
Some tweaks around
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index e4d40714..7d328a52 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -423,7 +423,8 @@ float *MatrixToFloat(Matrix mat);
void InitVrDevice(int vrDevice); // Init VR device
void CloseVrDevice(void); // Close VR device
-bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready
+bool IsVrDeviceReady(void); // Detect if VR device is ready
+bool IsVrSimulator(void); // Detect if VR simulator is running
void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)