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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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rlgl.h
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Author
2018-07-16
Avoid config.h in standalone mode
Ray
2018-07-16
Reviewed rlgl_standalone example
Ray
2018-07-16
Converted rlgl module in header-only
Ray
2018-06-30
Spacing tweaks
Ray
2018-05-20
Added function: rlCheckBufferLimit()
raysan5
2018-04-07
Refactor all #define SUPPORT_* into a config.h
Ahmad Fatoum
2018-03-11
Corrected typo
raysan5
2018-02-24
Support 4 components mesh.tangent data
Ray
2018-01-06
Improved pixel formats support
raysan5
2017-12-28
Support UNCOMPRESSED_R32G32B32A32 texture format
raysan5
2017-12-20
Corrected issue on OpenGL ES compilation
Ray San
2017-12-15
Manually review previous PR
Ray San
2017-12-14
added debug-event-markers for opengl so that you're able to set markers for r...
user
2017-12-14
added possibility to get modelview matrix from rlgl to be able to send it to ...
user
2017-12-14
fixed function declaration differ from implementation
user
2017-11-12
Allow custom distortion shader - IN PROGRESS -
raysan5
2017-10-17
Review VR functionality
Ray San
2017-10-04
Review VR simulator
Ray San
2017-07-21
Complete review of raymath
raysan5
2017-07-21
Moved some functions to raymath
raysan5
2017-07-21
rlgl usable as standalone library
raysan5
2017-07-19
Reorganized a couple of functions
raysan5
2017-07-19
Working on PBR materials, renamed some data
raysan5
2017-07-17
Manual integration of material-pbr into develop
Ray
2017-07-08
Removed function reference
raysan5
2017-07-02
Rename enum LogType names...
raysan5
2017-05-08
Support HDR R32G32B32 float textures loading
Ray
2017-05-08
Some defines tweaks for consistency
Ray
2017-05-08
Comments review
Ray
2017-04-30
Some code tweaks
Ray
2017-04-22
Rename parameter
raysan5
2017-03-20
Review some comments
Ray
2017-03-14
Remove Oculus support from code
raysan5
2017-02-08
Remove lighting system from rlgl standalone header
Ray San
2017-01-22
Upload wave collector - GGJ17 game
Ray
2016-12-25
Review comments and formatting
raysan5
2016-11-22
Corrected bug on GenTextureMipmaps()
Ray
2016-11-17
Some tweaks around
raysan5
2016-11-16
Reviewed modules comments
raysan5
2016-11-15
Removed byte typedef
raysan5
2016-10-29
Support textures filtering
raysan5
2016-10-27
Function to set texture parameters -IN PROGRESS-
raysan5
2016-10-17
Added notes on vr tracking -> camera update
raysan5
2016-10-10
Review UpdateVrTracking() and rlglLoadRenderTexture()
raysan5
2016-09-05
Redesigned lighting shader system
raysan5
2016-08-16
Removed useless spacing
raysan5
2016-08-06
Remove functions from user exposure
raysan5
2016-07-18
Some code tweaks
raysan5
2016-07-16
Expose Oculus Rift functionality directly
raysan5
2016-07-16
Added rlgl standalone sample
raysan5
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