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| author | Ray <[email protected]> | 2017-01-22 15:31:56 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-01-22 15:31:56 +0100 |
| commit | f164ec80d6f1ca7afb7aec6a1e525cd67d401c14 (patch) | |
| tree | 3ada899b11950e42eca457d2f8673016365ae9a8 /src/rlgl.h | |
| parent | 7586031410c7c3746025ef6c8bc6bee4b73baf1f (diff) | |
| download | raylib-f164ec80d6f1ca7afb7aec6a1e525cd67d401c14.tar.gz raylib-f164ec80d6f1ca7afb7aec6a1e525cd67d401c14.zip | |
Upload wave collector - GGJ17 game
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -97,7 +97,7 @@ // NOTE: This is the maximum amount of lines, triangles and quads per frame, be careful! #define MAX_LINES_BATCH 8192 #define MAX_TRIANGLES_BATCH 4096 - #define MAX_QUADS_BATCH 4096 + #define MAX_QUADS_BATCH 8192 #elif defined(GRAPHICS_API_OPENGL_ES2) // NOTE: Reduce memory sizes for embedded systems (RPI and HTML5) // NOTE: On HTML5 (emscripten) this is allocated on heap, by default it's only 16MB!...just take care... |
