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authorAhmad Fatoum <[email protected]>2018-04-07 22:29:53 +0200
committerAhmad Fatoum <[email protected]>2018-04-07 23:37:48 +0200
commit1841afad11892bab16976b976d69b7757b617c8b (patch)
tree865273c4b5a0e5574ef09f25f1f3320eafd794d9 /src/rlgl.h
parentd88523f03abcf396a8a8198503285bc231828c81 (diff)
downloadraylib-1841afad11892bab16976b976d69b7757b617c8b.tar.gz
raylib-1841afad11892bab16976b976d69b7757b617c8b.zip
Refactor all #define SUPPORT_* into a config.h
That way, a user needs only to touch a single file to configure what features raylib is built with. Include guards are left out intentionally, because config.h should only be included in source files, not headers. Later on, config.h can also define the raylib version (#461).
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 01278699..c071acac 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -24,7 +24,7 @@
* #define RLGL_STANDALONE
* Use rlgl as standalone library (no raylib dependency)
*
-* #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING
+* #define SUPPORT_VR_SIMULATOR
* Support VR simulation functionality (stereo rendering)
*
* #define SUPPORT_DISTORTION_SHADER
@@ -496,4 +496,4 @@ void TraceLog(int msgType, const char *text, ...); // Show trace log messag
}
#endif
-#endif // RLGL_H \ No newline at end of file
+#endif // RLGL_H