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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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rlgl.h
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Author
2022-09-19
Update rlgl.h
Ray
2022-09-19
REMOVED: Mipmaps software generation for OpenGL 1.1
Ray
2022-09-18
[rlgl] Check for extensions before enabling them (#2706)
Nikolas
2022-09-12
Enable DXT compression on __APPLE__ targets (#2694)
Nikolas
2022-09-09
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-05
REVIEWED: rlgl enums and comments
Ray
2022-09-01
ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ...
Ray
2022-08-18
minor tweak
Ray
2022-08-02
Update rlgl.h
Ray
2022-08-02
Remove trailing spaces
Ray
2022-06-23
Fix signedness in rlBindImageTexture (#2539)
Hanaxar
2022-06-21
Update rlgl.h
Ray
2022-06-21
minor tweak
Ray
2022-06-18
Revert "Update rlgl.h"
Ray
2022-06-18
Update rlgl.h
Ray
2022-06-18
Update rlgl.h
Ray
2022-06-16
REVIEWED: `rlTextureParameters()`, reset anisotropy level
Ray
2022-06-16
REVIEWED: `rlGenTextureMipmaps()`, removed filtering setup
Ray
2022-06-07
RENAMED: `BLEND_ALPHA_PREMUL` to `BLEND_ALPHA_PREMULTIPLY`
Ray
2022-05-19
Improved boolean definitions (#2485)
Jonathan Poncelet
2022-05-07
Corrected typo
Ray
2022-05-06
Add support for truncating parser input (#2464)
lazaray
2022-04-25
Update rlgl.h
Ray
2022-04-24
REDESIGNED: Set rlgl internal framebuffer #2420
Ray
2022-04-24
Update rlgl.h
Ray
2022-04-24
Update rlgl.h
Ray
2022-04-24
Fix for vr rendering not taking render target size into account (#2424)
Maiko Steeman
2022-04-24
Update rlgl.h
Ray
2022-02-20
REVIEWED: Some functions input parametes that should be `const`
raysan5
2022-02-13
add premultiplied alpha blend mode (#2342)
megagrump
2022-01-28
Minor tweak
raysan5
2022-01-13
REVIEWED: `rlLoadShaderCode()`
raysan5
2022-01-13
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId i...
Matthew Owens
2022-01-08
Improved shader loading code
Ray
2022-01-08
Reviewed possible issue with shaders detaching
Ray
2022-01-02
Change comment about custom blend modes in rlgl.h (#2260)
Gerber Lóránt Viktor
2021-12-31
Update year to 2022
raysan5
2021-12-15
REVIEWED: Clear SSBO buffers on loading #2185
raysan5
2021-11-21
fixed typo: aproximation to approximation (#2163)
めぐみ発動機 (isVowel / GreenWing)
2021-11-15
REVIEWED: rlUpdateTexture()
Ray
2021-11-09
Allow GL4.3 capabilities to be shown (#2124)
Uneven Prankster
2021-11-09
REVIEWED: rlGetCompressedFormatName()
Ray
2021-11-09
Review variables initialization
Ray
2021-10-31
REVIEWED: example: Compute shader Game-of-life
Ray
2021-10-26
Update comments for OpenGL 4.3
Ray
2021-10-19
Remove trailing spaces
raysan5
2021-10-19
Reviewed latest PR formatting and details
raysan5
2021-10-19
Support create OpenGL debug context in OpenGL 4.3 (#2068)
warzes
2021-10-18
Reviewed `glDisableVertexAttribArray()` issue #2068
raysan5
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