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| author | raysan5 <[email protected]> | 2017-04-22 22:35:04 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-04-22 22:35:04 +0200 |
| commit | 247da006ae81ee66fe0239a1c9bbbfcb0f79aa6f (patch) | |
| tree | 8c8a1266eb7295561d7d4a164d28609785dd4759 /src/rlgl.h | |
| parent | b0f8ea27e3d7417c0f0c9795aa315dac399c97bf (diff) | |
| download | raylib-247da006ae81ee66fe0239a1c9bbbfcb0f79aa6f.tar.gz raylib-247da006ae81ee66fe0239a1c9bbbfcb0f79aa6f.zip | |
Rename parameter
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -366,7 +366,7 @@ void rlglClose(void); // De-init rlgl void rlglDraw(void); // Draw VAO/VBO void rlglLoadExtensions(void *loader); // Load OpenGL extensions -unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU +unsigned int rlglLoadTexture(void *data, int width, int height, int format, int mipmapCount); // Load texture in GPU RenderTexture2D rlglLoadRenderTexture(int width, int height); // Load a texture to be used for rendering (fbo with color and depth attachments) void rlglUpdateTexture(unsigned int id, int width, int height, int format, const void *data); // Update GPU texture with new data void rlglGenerateMipmaps(Texture2D *texture); // Generate mipmap data for selected texture |
