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| author | victorfisac <[email protected]> | 2016-07-18 14:08:34 +0200 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2016-07-18 14:08:34 +0200 |
| commit | 7a09043cba1b7d0d59587f82cb0627c965d557b9 (patch) | |
| tree | 3096a90205a78fb3bb3d28faca2e101cdf479a52 /src/rlgl.h | |
| parent | 9fea631bfbe3d24565d100b55bbb0c43ae737374 (diff) | |
| parent | f5f3b4e095d89cb196f9156ed8fe7da95d697267 (diff) | |
| download | raylib-7a09043cba1b7d0d59587f82cb0627c965d557b9.tar.gz raylib-7a09043cba1b7d0d59587f82cb0627c965d557b9.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 25 |
1 files changed, 23 insertions, 2 deletions
@@ -218,9 +218,9 @@ typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion; // Light type typedef struct LightData { unsigned int id; // Light unique id - int type; // Light type: LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT bool enabled; // Light enabled - + int type; // Light type: LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT + Vector3 position; // Light position Vector3 target; // Light target: LIGHT_DIRECTIONAL and LIGHT_SPOT (cone direction target) float radius; // Light attenuation radius light intensity reduced with distance (world distance) @@ -239,6 +239,19 @@ typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion; // TraceLog message types typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType; + + // Head Mounted Display devices + typedef enum { + HMD_DEFAULT_DEVICE = 0, + HMD_OCULUS_RIFT_DK2, + HMD_OCULUS_RIFT_CV1, + HMD_VALVE_HTC_VIVE, + HMD_SAMSUNG_GEAR_VR, + HMD_GOOGLE_CARDBOARD, + HMD_SONY_PLAYSTATION_VR, + HMD_RAZER_OSVR, + HMD_FOVE_VR, + } HmdDevice; #endif #ifdef __cplusplus @@ -350,6 +363,7 @@ Light CreateLight(int type, Vector3 position, Color diffuse); // Create a void DestroyLight(Light light); // Destroy a light and take it out of the list void TraceLog(int msgType, const char *text, ...); +float *MatrixToFloat(Matrix mat); void InitVrDevice(int hmdDevice); // Init VR device void CloseVrDevice(void); // Close VR device @@ -358,6 +372,13 @@ void BeginVrDrawing(void); // Begin VR drawing configuration void EndVrDrawing(void); // End VR drawing process (and desktop mirror) bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator) + +// Oculus Rift API for direct access the device (no simulator) +bool InitOculusDevice(void); // Initialize Oculus device (returns true if success) +void CloseOculusDevice(void); // Close Oculus device +void UpdateOculusTracking(void); // Update Oculus head position-orientation tracking +void BeginOculusDrawing(void); // Setup Oculus buffers for drawing +void EndOculusDrawing(void); // Finish Oculus drawing and blit framebuffer to mirror #endif #ifdef __cplusplus |
