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authorraysan5 <[email protected]>2020-09-27 11:14:49 +0200
committerraysan5 <[email protected]>2020-09-27 11:14:49 +0200
commit446f9fff00ec877bf7f599b7082d481dabdc33a9 (patch)
tree6ecce0ea81c2bf68535e03eef47602173c54ad05 /src/rlgl.h
parent4bcddc3b15b394b81cf4bd481ce9c600f6c6d5d8 (diff)
downloadraylib-446f9fff00ec877bf7f599b7082d481dabdc33a9.tar.gz
raylib-446f9fff00ec877bf7f599b7082d481dabdc33a9.zip
Added note
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 44bcf381..03f6a0dc 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -3591,6 +3591,7 @@ TextureCubemap GenTexturePrefilter(Shader shader, TextureCubemap cubemap, int si
// Generate mipmaps for the prefiltered HDR texture
glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
+ //rlGenerateMipmaps(Texture2D *texture); // Only GL_TEXTURE_2D
// STEP 2: Draw to framebuffer
//------------------------------------------------------------------------------------------