diff options
| author | Ray <[email protected]> | 2017-04-24 00:18:53 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-04-24 00:18:53 +0200 |
| commit | 71fe3c0b086c9cf7707d9ef455c57360f88be8a1 (patch) | |
| tree | 1d1b7dfc780fd6049f68b5d69d9194add1302dfd /src/rlgl.h | |
| parent | 0ed82150f0228c949c36f9ee83d4c2e0c92f9d0e (diff) | |
| parent | 9a515ae9db9f63d5bfa8545cfbbfdce683daf5f6 (diff) | |
| download | raylib-71fe3c0b086c9cf7707d9ef455c57360f88be8a1.tar.gz raylib-71fe3c0b086c9cf7707d9ef455c57360f88be8a1.zip | |
Merge pull request #269 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -366,7 +366,7 @@ void rlglClose(void); // De-init rlgl void rlglDraw(void); // Draw VAO/VBO void rlglLoadExtensions(void *loader); // Load OpenGL extensions -unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU +unsigned int rlglLoadTexture(void *data, int width, int height, int format, int mipmapCount); // Load texture in GPU RenderTexture2D rlglLoadRenderTexture(int width, int height); // Load a texture to be used for rendering (fbo with color and depth attachments) void rlglUpdateTexture(unsigned int id, int width, int height, int format, const void *data); // Update GPU texture with new data void rlglGenerateMipmaps(Texture2D *texture); // Generate mipmap data for selected texture |
