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| author | lazaray <[email protected]> | 2022-05-06 20:18:39 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-05-06 20:18:39 +0200 |
| commit | bbc8d391857da7fd7813db0aaa5cb40e193ad14a (patch) | |
| tree | 64d9f3567f9da179c159ccf06abb667914fbcb83 /src/rlgl.h | |
| parent | 19f88241ec43e64c256c625e703de83d68e4a91a (diff) | |
| download | raylib-bbc8d391857da7fd7813db0aaa5cb40e193ad14a.tar.gz raylib-bbc8d391857da7fd7813db0aaa5cb40e193ad14a.zip | |
Add support for truncating parser input (#2464)
* Add support for truncating parser input
* Remove RLAPI from implementations in rlgl.h
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -4091,7 +4091,7 @@ Matrix rlGetMatrixTransform(void) } // Get internal projection matrix for stereo render (selected eye) -RLAPI Matrix rlGetMatrixProjectionStereo(int eye) +Matrix rlGetMatrixProjectionStereo(int eye) { Matrix mat = rlMatrixIdentity(); #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) @@ -4101,7 +4101,7 @@ RLAPI Matrix rlGetMatrixProjectionStereo(int eye) } // Get internal view offset matrix for stereo render (selected eye) -RLAPI Matrix rlGetMatrixViewOffsetStereo(int eye) +Matrix rlGetMatrixViewOffsetStereo(int eye) { Matrix mat = rlMatrixIdentity(); #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) |
