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authorRay <[email protected]>2023-05-01 14:04:22 +0200
committerRay <[email protected]>2023-05-01 14:04:22 +0200
commit7d68aa686974347cefe0ef481c835e3d60bdc4b9 (patch)
tree2542aba007b5d41956932ce47c1cb56e5a34ce42 /src/rshapes.c
parenta4a5a798bdb546646b607b3348a8f2d43b161a09 (diff)
downloadraylib-7d68aa686974347cefe0ef481c835e3d60bdc4b9.tar.gz
raylib-7d68aa686974347cefe0ef481c835e3d60bdc4b9.zip
REVIEWED: Modules description layout
Diffstat (limited to 'src/rshapes.c')
-rw-r--r--src/rshapes.c29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/rshapes.c b/src/rshapes.c
index 5d7eae0a..45cf6ac6 100644
--- a/src/rshapes.c
+++ b/src/rshapes.c
@@ -2,26 +2,25 @@
*
* rshapes - Basic functions to draw 2d shapes and check collisions
*
-* NOTES:
-* Shapes can be draw using 3 types of primitives: LINES, TRIANGLES and QUADS.
-* Some functions implement two drawing options: TRIANGLES and QUADS, by default TRIANGLES
-* are used but QUADS implementation can be selected with SUPPORT_QUADS_DRAW_MODE define
+* ADDITIONAL NOTES:
+* Shapes can be draw using 3 types of primitives: LINES, TRIANGLES and QUADS.
+* Some functions implement two drawing options: TRIANGLES and QUADS, by default TRIANGLES
+* are used but QUADS implementation can be selected with SUPPORT_QUADS_DRAW_MODE define
*
-* Some functions define texture coordinates (rlTexCoord2f()) for the shapes and use a
-* user-provided texture with SetShapesTexture(), the pourpouse of this implementation
-* is allowing to reduce draw calls when combined with a texture-atlas.
+* Some functions define texture coordinates (rlTexCoord2f()) for the shapes and use a
+* user-provided texture with SetShapesTexture(), the pourpouse of this implementation
+* is allowing to reduce draw calls when combined with a texture-atlas.
*
-* By default, raylib sets the default texture and rectangle at InitWindow()[rcore] to one
-* white character of default font [rtext], this way, raylib text and shapes can be draw with
-* a single draw call and it also allows users to configure it the same way with their own fonts.
+* By default, raylib sets the default texture and rectangle at InitWindow()[rcore] to one
+* white character of default font [rtext], this way, raylib text and shapes can be draw with
+* a single draw call and it also allows users to configure it the same way with their own fonts.
*
* CONFIGURATION:
+* #define SUPPORT_MODULE_RSHAPES
+* rshapes module is included in the build
*
-* #define SUPPORT_MODULE_RSHAPES
-* rshapes module is included in the build
-*
-* #define SUPPORT_QUADS_DRAW_MODE
-* Use QUADS instead of TRIANGLES for drawing when possible. Lines-based shapes still use LINES
+* #define SUPPORT_QUADS_DRAW_MODE
+* Use QUADS instead of TRIANGLES for drawing when possible. Lines-based shapes still use LINES
*
*
* LICENSE: zlib/libpng