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| author | Ray <[email protected]> | 2023-03-06 14:58:58 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-03-06 14:58:58 +0100 |
| commit | 614e0518a7740bb900539e8c92517acaf052232c (patch) | |
| tree | 73b05455e69de45d866ce26eaad907328f85b417 /src/rtextures.c | |
| parent | cf1ebada0e0c18a02d48f091091418ce7b020b1e (diff) | |
| download | raylib-614e0518a7740bb900539e8c92517acaf052232c.tar.gz raylib-614e0518a7740bb900539e8c92517acaf052232c.zip | |
Remove trailing spaces
Diffstat (limited to 'src/rtextures.c')
| -rw-r--r-- | src/rtextures.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/rtextures.c b/src/rtextures.c index f9b5c862..56b200ce 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -320,7 +320,7 @@ Image LoadImageAnim(const char *fileName, int *frames) #else if (false) { } #endif - else + else { image = LoadImage(fileName); frameCount = 1; @@ -507,7 +507,7 @@ Image LoadImageFromScreen(void) bool IsImageReady(Image image) { return ((image.data != NULL) && // Validate pixel data available - (image.width > 0) && + (image.width > 0) && (image.height > 0) && // Validate image size (image.format > 0) && // Validate image format (image.mipmaps > 0)); // Validate image mipmaps (at least 1 for basic mipmap level) @@ -3340,10 +3340,10 @@ RenderTexture2D LoadRenderTexture(int width, int height) bool IsTextureReady(Texture2D texture) { // TODO: Validate maximum texture size supported by GPU? - + return ((texture.id > 0) && // Validate OpenGL id - (texture.width > 0) && - (texture.height > 0) && // Validate texture size + (texture.width > 0) && + (texture.height > 0) && // Validate texture size (texture.format > 0) && // Validate texture pixel format (texture.mipmaps > 0)); // Validate texture mipmaps (at least 1 for basic mipmap level) } |
