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authorRay <[email protected]>2017-08-25 01:53:15 +0200
committerGitHub <[email protected]>2017-08-25 01:53:15 +0200
commitc074783861994fb9f3bcc618b776a41dc57b50d0 (patch)
tree63fdca2144cd13f6a537e76d6a3f8712ae106ead /src/shapes.c
parent910b4b5d53d9a904070807de5e8a66edadd939e3 (diff)
parent0fc1323c80c2501c36741c05fd771ac1d001d049 (diff)
downloadraylib-c074783861994fb9f3bcc618b776a41dc57b50d0.tar.gz
raylib-c074783861994fb9f3bcc618b776a41dc57b50d0.zip
Merge pull request #346 from raysan5/develop
Integrate Develop branch
Diffstat (limited to 'src/shapes.c')
-rw-r--r--src/shapes.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/shapes.c b/src/shapes.c
index 2a924476..0e544718 100644
--- a/src/shapes.c
+++ b/src/shapes.c
@@ -119,11 +119,11 @@ void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
float d = sqrtf(dx*dx + dy*dy);
float angle = asinf(dy/d);
- rlEnableTexture(GetDefaultTexture().id);
+ rlEnableTexture(GetTextureDefault().id);
rlPushMatrix();
rlTranslatef((float)startPos.x, (float)startPos.y, 0);
- rlRotatef(-RAD2DEG*angle, 0, 0, 1);
+ rlRotatef(RAD2DEG*angle, 0, 0, 1);
rlTranslatef(0, -thick/2.0f, 0);
rlBegin(RL_QUADS);
@@ -203,7 +203,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
}
else if ((rlGetVersion() == OPENGL_21) || (rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
{
- rlEnableTexture(GetDefaultTexture().id); // Default white texture
+ rlEnableTexture(GetTextureDefault().id); // Default white texture
rlBegin(RL_QUADS);
for (int i = 0; i < 360; i += 20)
@@ -253,7 +253,7 @@ void DrawRectangleRec(Rectangle rec, Color color)
void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
{
- rlEnableTexture(GetDefaultTexture().id);
+ rlEnableTexture(GetTextureDefault().id);
rlPushMatrix();
rlTranslatef((float)rec.x, (float)rec.y, 0);
@@ -309,7 +309,7 @@ void DrawRectangleV(Vector2 position, Vector2 size, Color color)
}
else if ((rlGetVersion() == OPENGL_21) || (rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
{
- rlEnableTexture(GetDefaultTexture().id); // Default white texture
+ rlEnableTexture(GetTextureDefault().id); // Default white texture
rlBegin(RL_QUADS);
rlColor4ub(color.r, color.g, color.b, color.a);
@@ -376,7 +376,7 @@ void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
}
else if ((rlGetVersion() == OPENGL_21) || (rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
{
- rlEnableTexture(GetDefaultTexture().id); // Default white texture
+ rlEnableTexture(GetTextureDefault().id); // Default white texture
rlBegin(RL_QUADS);
rlColor4ub(color.r, color.g, color.b, color.a);