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authorRay <[email protected]>2017-09-26 09:13:16 +0200
committerGitHub <[email protected]>2017-09-26 09:13:16 +0200
commit4a63e5dfb3006483cace85c8161d12057a9e8488 (patch)
tree53f1ca68df7c2d398a157a825c21fc4ea704f07d /src/text.c
parent7ca90d87f9fa6f399d3316df347c63baf0eb675d (diff)
parent5ace947a809d32d0177334933b0709b3164a79d5 (diff)
downloadraylib-4a63e5dfb3006483cace85c8161d12057a9e8488.tar.gz
raylib-4a63e5dfb3006483cace85c8161d12057a9e8488.zip
Merge pull request #360 from raysan5/develop
Integrate Develop branch
Diffstat (limited to 'src/text.c')
-rw-r--r--src/text.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/text.c b/src/text.c
index fe00ce86..465e4546 100644
--- a/src/text.c
+++ b/src/text.c
@@ -457,14 +457,6 @@ void DrawTextEx(SpriteFont spriteFont, const char *text, Vector2 position, float
}
}
-// Draw rectangle using text character (char: 127)
-// NOTE: Useful to avoid changing to default white texture
-void DrawRectangleT(int posX, int posY, int width, int height, Color color)
-{
- DrawTexturePro(GetDefaultFont().texture, GetDefaultFont().chars[95].rec,
- (Rectangle){ posX, posY, width, height }, (Vector2){ 0, 0 }, 0.0f, color);
-}
-
// Formatting of text with variables to 'embed'
const char *FormatText(const char *text, ...)
{