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authorRay <[email protected]>2021-03-22 20:45:04 +0100
committerRay <[email protected]>2021-03-22 20:45:04 +0100
commit2ce28f75addd22a5b56dc68738e6a72af74f125d (patch)
tree922240e1d418688425ff1a4e4775a8bd2a0985aa /src/textures.c
parent24dae29a0344823e3a8306f0685664f1580a7751 (diff)
downloadraylib-2ce28f75addd22a5b56dc68738e6a72af74f125d.tar.gz
raylib-2ce28f75addd22a5b56dc68738e6a72af74f125d.zip
WARNING: BREAKING: REDESIGNED: rlgl module
- Many functions renamed to follow rl*() convention - Some internal functions exposed in the API - Some functionality moved to other modules - Reorganized all functions by categories - Make sure it keeps working with OpenGL 1.1 and 2.1
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/textures.c b/src/textures.c
index b353c5b8..f98a4ad2 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -2950,6 +2950,12 @@ Image GetScreenData(void)
return image;
}
+// Define default texture used to draw shapes
+void SetShapesTexture(Texture2D texture, Rectangle source)
+{
+ rlSetShapesTexture(texture, source);
+}
+
//------------------------------------------------------------------------------------
// Texture configuration functions
//------------------------------------------------------------------------------------