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authorRay <[email protected]>2020-11-19 20:06:35 +0100
committerRay <[email protected]>2020-11-19 20:06:35 +0100
commit72e51cd6decddc1a839c3a356956964d7dc45ca1 (patch)
tree4413df187c8618155431b2902e3abe62f68cd04f /src/textures.c
parent700bff5fd87e9be0bb1ff8241b9ad09551c07069 (diff)
downloadraylib-72e51cd6decddc1a839c3a356956964d7dc45ca1.tar.gz
raylib-72e51cd6decddc1a839c3a356956964d7dc45ca1.zip
Review formating
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/textures.c b/src/textures.c
index 723a4b11..cd468b2a 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1070,7 +1070,7 @@ Image ImageText(const char *text, int fontSize, Color color)
{
int defaultFontSize = 10; // Default Font chars height in pixel
if (fontSize < defaultFontSize) fontSize = defaultFontSize;
- int spacing = fontSize / defaultFontSize;
+ int spacing = fontSize/defaultFontSize;
Image imText = ImageTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing, color);
@@ -3231,14 +3231,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
if (patchWidth <= (leftBorder + rightBorder) && nPatchInfo.type != NPT_3PATCH_VERTICAL)
{
drawCenter = false;
- leftBorder = (leftBorder / (leftBorder + rightBorder)) * patchWidth;
+ leftBorder = (leftBorder/(leftBorder + rightBorder))*patchWidth;
rightBorder = patchWidth - leftBorder;
}
// adjust the lateral (top and bottom) border heights in case patchHeight < texture.height
if (patchHeight <= (topBorder + bottomBorder) && nPatchInfo.type != NPT_3PATCH_HORIZONTAL)
{
drawMiddle = false;
- topBorder = (topBorder / (topBorder + bottomBorder)) * patchHeight;
+ topBorder = (topBorder/(topBorder + bottomBorder))*patchHeight;
bottomBorder = patchHeight - topBorder;
}
@@ -3253,14 +3253,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
vertD.y = patchHeight; // outer bottom
Vector2 coordA, coordB, coordC, coordD;
- coordA.x = nPatchInfo.sourceRec.x / width;
- coordA.y = nPatchInfo.sourceRec.y / height;
- coordB.x = (nPatchInfo.sourceRec.x + leftBorder) / width;
- coordB.y = (nPatchInfo.sourceRec.y + topBorder) / height;
- coordC.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width - rightBorder) / width;
- coordC.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height - bottomBorder) / height;
- coordD.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width) / width;
- coordD.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height) / height;
+ coordA.x = nPatchInfo.sourceRec.x/width;
+ coordA.y = nPatchInfo.sourceRec.y/height;
+ coordB.x = (nPatchInfo.sourceRec.x + leftBorder)/width;
+ coordB.y = (nPatchInfo.sourceRec.y + topBorder)/height;
+ coordC.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width - rightBorder)/width;
+ coordC.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height - bottomBorder)/height;
+ coordD.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width)/width;
+ coordD.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height)/height;
rlEnableTexture(texture.id);
@@ -3271,7 +3271,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
rlBegin(RL_QUADS);
rlColor4ub(tint.r, tint.g, tint.b, tint.a);
- rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer
+ rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer
if (nPatchInfo.type == NPT_9PATCH)
{