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| author | Ray <[email protected]> | 2019-12-11 23:26:42 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-12-11 23:26:42 +0100 |
| commit | 03e6006ac8e756dc42d7ab0e6856c8c598888787 (patch) | |
| tree | 0f62a910f148f23087104de364b2510e4db61598 /src | |
| parent | e614942a2d52ea79c3a7f0fda4f0357035a6cc53 (diff) | |
| download | raylib-03e6006ac8e756dc42d7ab0e6856c8c598888787.tar.gz raylib-03e6006ac8e756dc42d7ab0e6856c8c598888787.zip | |
Corrected bug on rlReadTexturePixels()
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2906,7 +2906,7 @@ void *rlReadTexturePixels(Texture2D texture) // We read data as RGBA because FBO texture is configured as RGBA, despite binding another texture format pixels = (unsigned char *)RL_MALLOC(GetPixelDataSize(texture.width, texture.height, UNCOMPRESSED_R8G8B8A8)); - glReadPixels(0, 0, texture.width, texture.height, UNCOMPRESSED_R8G8B8A8, GL_UNSIGNED_BYTE, pixels); + glReadPixels(0, 0, texture.width, texture.height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); // Re-attach internal FBO color texture before deleting it glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbo.texture.id, 0); |
