diff options
| author | ProfJski <[email protected]> | 2019-05-08 14:14:57 -0400 |
|---|---|---|
| committer | GitHub <[email protected]> | 2019-05-08 14:14:57 -0400 |
| commit | 1655463ba5d6016cff561bc868b29e069318f6bd (patch) | |
| tree | 3b9dcace7733734c80d1ef5ceedbdb64423bb90a /src | |
| parent | 4330b098f3fee8ddd52e90d8bec3ddad8aa3d148 (diff) | |
| download | raylib-1655463ba5d6016cff561bc868b29e069318f6bd.tar.gz raylib-1655463ba5d6016cff561bc868b29e069318f6bd.zip | |
Update models.c
Diffstat (limited to 'src')
| -rw-r--r-- | src/models.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/models.c b/src/models.c index 9e534a7c..fc93c141 100644 --- a/src/models.c +++ b/src/models.c @@ -2472,7 +2472,7 @@ void DrawBoundingBox(BoundingBox box, Color color) // Detect collision between two spheres bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB) { - return Vector3DotProduct(Vector3Subtract(B,A),Vector3Subtract(B,A))<=(RadA+RadB)*(RadA+RadB); + return Vector3DotProduct(Vector3Subtract(centerB,centerA),Vector3Subtract(centerB,centerA))<=(radiusA+radiusB)*(radiusA+radiusB); } // Detect collision between two boxes |
