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authorraysan5 <[email protected]>2021-06-26 21:07:00 +0200
committerraysan5 <[email protected]>2021-06-26 21:07:00 +0200
commit2f75657350f4377e41064c7ca2941e00e586be63 (patch)
tree7c6113bfdd73fb69d64eafa7a5f3ce3a952be888 /src
parent00c87953853d46ede8ac8fa8c1b2640dc941f82c (diff)
downloadraylib-2f75657350f4377e41064c7ca2941e00e586be63.tar.gz
raylib-2f75657350f4377e41064c7ca2941e00e586be63.zip
WARNING: REMOVED: Some deprecated function names mapping
Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed...
Diffstat (limited to 'src')
-rw-r--r--src/raylib.h8
-rw-r--r--src/text.c4
2 files changed, 4 insertions, 8 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 210c36b8..b27b1520 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -158,12 +158,8 @@
#define MAGENTA CLITERAL(Color){ 255, 0, 255, 255 } // Magenta
#define RAYWHITE CLITERAL(Color){ 245, 245, 245, 255 } // My own White (raylib logo)
-// Temporal hacks to avoid breaking old codebases using
-// deprecated raylib implementation or definitions
-#define SpriteFont Font
-#define FormatText TextFormat
-#define LoadText LoadFileText
-#define GetExtension GetFileExtension
+// WARNING: Temporal hacks to avoid breaking old codebases using
+// deprecated raylib implementations or definitions
#define GetImageData LoadImageColors
#define FILTER_POINT TEXTURE_FILTER_POINT
#define FILTER_BILINEAR TEXTURE_FILTER_BILINEAR
diff --git a/src/text.c b/src/text.c
index 13015ef9..0a02f23e 100644
--- a/src/text.c
+++ b/src/text.c
@@ -444,7 +444,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
.mipmaps = 1
};
- // Create spritefont with all data parsed from image
+ // Create font with all data parsed from image
Font font = { 0 };
font.texture = LoadTextureFromImage(fontClear); // Convert processed image to OpenGL texture
@@ -1122,7 +1122,7 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
return vec;
}
-// Get index position for a unicode character on spritefont
+// Get index position for a unicode character on font
int GetGlyphIndex(Font font, int codepoint)
{
#ifndef GLYPH_NOTFOUND_CHAR_FALLBACK