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authorRay <[email protected]>2024-05-21 20:52:48 +0200
committerRay <[email protected]>2024-05-21 20:52:48 +0200
commit3abb6d9eaf9565cc3ae47687d85bfd392c982fb4 (patch)
tree625b505a879fb6b19f22e98898665512f2bdff93 /src
parentc7f098f4d26753367c33743557c0db016eac25eb (diff)
downloadraylib-3abb6d9eaf9565cc3ae47687d85bfd392c982fb4.tar.gz
raylib-3abb6d9eaf9565cc3ae47687d85bfd392c982fb4.zip
REVIEWED: `ColorToInt()` PR
Diffstat (limited to 'src')
-rw-r--r--src/rtextures.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/rtextures.c b/src/rtextures.c
index ca4c60d1..571387f2 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -4510,7 +4510,14 @@ Color Fade(Color color, float alpha)
// Get hexadecimal value for a Color
int ColorToInt(Color color)
{
- return (int)(((unsigned)color.r << 24) | ((unsigned)color.g << 16) | ((unsigned)color.b << 8) | color.a);
+ int result = 0;
+
+ result = (int)(((unsigned int)color.r << 24) |
+ ((unsigned int)color.g << 16) |
+ ((unsigned int)color.b << 8) |
+ (unsigned int)color.a);
+
+ return result;
}
// Get color normalized as float [0..1]