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authorLe Juez Victor <[email protected]>2023-09-18 18:50:22 +0200
committerGitHub <[email protected]>2023-09-18 18:50:22 +0200
commit4d2906b0a5766823cbd9808431656140dae881b9 (patch)
treeffcb7db0ff8a3e21fec8a8bd820370594e99d6a0 /src
parent5c9cc3f9f77d64a9fe9cc0d374da8ed4741fcaa5 (diff)
downloadraylib-4d2906b0a5766823cbd9808431656140dae881b9.tar.gz
raylib-4d2906b0a5766823cbd9808431656140dae881b9.zip
Move mutex initialization before `ma_device_start()` (#3325)
Diffstat (limited to 'src')
-rw-r--r--src/raudio.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/raudio.c b/src/raudio.c
index 4627cdf5..61e00a38 100644
--- a/src/raudio.c
+++ b/src/raudio.c
@@ -474,22 +474,22 @@ void InitAudioDevice(void)
return;
}
- // Keep the device running the whole time. May want to consider doing something a bit smarter and only have the device running
- // while there's at least one sound being played.
- result = ma_device_start(&AUDIO.System.device);
- if (result != MA_SUCCESS)
+ // Mixing happens on a separate thread which means we need to synchronize. I'm using a mutex here to make things simple, but may
+ // want to look at something a bit smarter later on to keep everything real-time, if that's necessary.
+ if (ma_mutex_init(&AUDIO.System.lock) != MA_SUCCESS)
{
- TRACELOG(LOG_WARNING, "AUDIO: Failed to start playback device");
+ TRACELOG(LOG_WARNING, "AUDIO: Failed to create mutex for mixing");
ma_device_uninit(&AUDIO.System.device);
ma_context_uninit(&AUDIO.System.context);
return;
}
- // Mixing happens on a separate thread which means we need to synchronize. I'm using a mutex here to make things simple, but may
- // want to look at something a bit smarter later on to keep everything real-time, if that's necessary.
- if (ma_mutex_init(&AUDIO.System.lock) != MA_SUCCESS)
+ // Keep the device running the whole time. May want to consider doing something a bit smarter and only have the device running
+ // while there's at least one sound being played.
+ result = ma_device_start(&AUDIO.System.device);
+ if (result != MA_SUCCESS)
{
- TRACELOG(LOG_WARNING, "AUDIO: Failed to create mutex for mixing");
+ TRACELOG(LOG_WARNING, "AUDIO: Failed to start playback device");
ma_device_uninit(&AUDIO.System.device);
ma_context_uninit(&AUDIO.System.context);
return;