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authorRay <[email protected]>2023-11-21 00:15:06 +0100
committerRay <[email protected]>2023-11-21 00:15:06 +0100
commit4dae94821bc5c74af1887933ccbb719b11044879 (patch)
tree66b30fe1a9ff58d84421576eba545965278ab1cb /src
parent299cd9b8305a2043c1d4934b1b1c574a204608d0 (diff)
parent994c4f4bdf1f47f706447724b813c9304a66fb16 (diff)
downloadraylib-4dae94821bc5c74af1887933ccbb719b11044879.tar.gz
raylib-4dae94821bc5c74af1887933ccbb719b11044879.zip
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'src')
-rw-r--r--src/platforms/rcore_desktop_sdl.c10
-rw-r--r--src/raudio.c4
-rw-r--r--src/raylib.h7
-rw-r--r--src/rmodels.c27
-rw-r--r--src/rtextures.c142
5 files changed, 178 insertions, 12 deletions
diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c
index 96e55702..0d3b091f 100644
--- a/src/platforms/rcore_desktop_sdl.c
+++ b/src/platforms/rcore_desktop_sdl.c
@@ -48,8 +48,14 @@
*
**********************************************************************************************/
-#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality)
-#include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer)
+#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality)
+
+#if defined(GRAPHICS_API_OPENGL_ES2)
+ // It seems it does not need to be included to work
+ //#include "SDL_opengles2.h"
+#else
+ #include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer)
+#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
diff --git a/src/raudio.c b/src/raudio.c
index e38e51e6..c321aa50 100644
--- a/src/raudio.c
+++ b/src/raudio.c
@@ -167,6 +167,10 @@ typedef struct tagBITMAPINFOHEADER {
#define MA_NO_WAV
#define MA_NO_FLAC
#define MA_NO_MP3
+#define MA_NO_RESOURCE_MANAGER
+#define MA_NO_NODE_GRAPH
+#define MA_NO_ENGINE
+#define MA_NO_GENERATION
// Threading model: Default: [0] COINIT_MULTITHREADED: COM calls objects on any thread (free threading)
#define MA_COINIT_VALUE 2 // [2] COINIT_APARTMENTTHREADED: Each object has its own thread (apartment model)
diff --git a/src/raylib.h b/src/raylib.h
index 1c4c4a09..28f052c7 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib v5.0 - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
+* raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
*
* FEATURES:
* - NO external dependencies, all required libraries included with raylib
@@ -82,9 +82,9 @@
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
#define RAYLIB_VERSION_MAJOR 5
-#define RAYLIB_VERSION_MINOR 0
+#define RAYLIB_VERSION_MINOR 1
#define RAYLIB_VERSION_PATCH 0
-#define RAYLIB_VERSION "5.0"
+#define RAYLIB_VERSION "5.1-dev"
// Function specifiers in case library is build/used as a shared library (Windows)
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
@@ -1329,6 +1329,7 @@ RLAPI void ImageAlphaClear(Image *image, Color color, float threshold);
RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation
+RLAPI void ImageKernelConvolution(Image *image, float* kernel, int kernelSize); // Apply Custom Square image convolution kernel
RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
diff --git a/src/rmodels.c b/src/rmodels.c
index 229d373f..c191f0ac 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -5155,16 +5155,29 @@ static Model LoadGLTF(const char *fileName)
if ((attribute->component_type == cgltf_component_type_r_8u) && (attribute->type == cgltf_type_vec4))
{
- // Init raylib mesh bone ids to copy glTF attribute data
+ // Handle 8-bit unsigned byte, vec4 format
model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned char));
-
- // Load 4 components of unsigned char data type into mesh.boneIds
- // for cgltf_attribute_type_joints we have:
- // - data.meshes[0] (256 vertices)
- // - 256 values, provided as cgltf_type_vec4 of bytes (4 byte per joint, stride 4)
LOAD_ATTRIBUTE(attribute, 4, unsigned char, model.meshes[meshIndex].boneIds)
}
- else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported, use vec4 u8", fileName);
+ else if ((attribute->component_type == cgltf_component_type_r_16u) && (attribute->type == cgltf_type_vec2))
+ {
+ // Handle 16-bit unsigned short, vec2 format
+ model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(unsigned short));
+ LOAD_ATTRIBUTE(attribute, 2, unsigned short, model.meshes[meshIndex].boneIds)
+ }
+ else if ((attribute->component_type == cgltf_component_type_r_32u) && (attribute->type == cgltf_type_vec4))
+ {
+ // Handle 32-bit unsigned int, vec4 format
+ model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned int));
+ LOAD_ATTRIBUTE(attribute, 4, unsigned int, model.meshes[meshIndex].boneIds)
+ }
+ else if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec2))
+ {
+ // Handle 32-bit float, vec2 format
+ model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(float));
+ LOAD_ATTRIBUTE(attribute, 2, float, model.meshes[meshIndex].boneIds)
+ }
+ else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported", fileName);
}
else if (data->meshes[i].primitives[p].attributes[j].type == cgltf_attribute_type_weights) // WEIGHTS_n (vec4 / u8, u16, f32)
{
diff --git a/src/rtextures.c b/src/rtextures.c
index 98586db7..8742b0c9 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -2082,6 +2082,148 @@ void ImageBlurGaussian(Image *image, int blurSize) {
ImageFormat(image, format);
}
+// The kernel matrix is assumed to be square. Only supply the width of the kernel.
+void ImageKernelConvolution(Image *image, float* kernel, int kernelSize){
+
+ if ((image->data == NULL) || (image->width == 0) || (image->height == 0) || kernel == NULL) return;
+
+ int kernelWidth = (int)sqrtf((float)kernelSize);
+ if (kernelWidth*kernelWidth != kernelSize)
+ {
+ TRACELOG(LOG_WARNING, "IMAGE: Convolution kernel must be square to be applied");
+ return;
+ }
+
+ Color *pixels = LoadImageColors(*image);
+
+ Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
+ Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4));
+
+
+ for(int i = 0; i < kernelSize; i++){
+ temp[i].x = 0.0f;
+ temp[i].y = 0.0f;
+ temp[i].z = 0.0f;
+ temp[i].w = 0.0f;
+ }
+
+ float rRes = 0.0f;
+ float gRes = 0.0f;
+ float bRes = 0.0f;
+ float aRes = 0.0f;
+
+
+ int startRange, endRange;
+ if(kernelWidth % 2 == 0)
+ {
+ startRange = -kernelWidth/2;
+ endRange = kernelWidth/2;
+ } else
+ {
+ startRange = -kernelWidth/2;
+ endRange = kernelWidth/2+1;
+ }
+ for(int x = 0; x < image->height; x++)
+ {
+ for(int y = 0; y < image->width; y++)
+ {
+
+ for(int xk = startRange; xk < endRange; xk++)
+ {
+ for(int yk = startRange; yk < endRange; yk++)
+ {
+ int xkabs = xk + kernelWidth/2;
+ int ykabs = yk + kernelWidth/2;
+ size_t imgindex = image->width * (x+xk) + (y+yk);
+ if(imgindex < 0 || imgindex >= image->width * image->height){
+ temp[kernelWidth * xkabs + ykabs].x = 0.0f;
+ temp[kernelWidth * xkabs + ykabs].y = 0.0f;
+ temp[kernelWidth * xkabs + ykabs].z = 0.0f;
+ temp[kernelWidth * xkabs + ykabs].w = 0.0f;
+ } else {
+ temp[kernelWidth * xkabs + ykabs].x = ((float)pixels[imgindex].r)/255.0f * kernel[kernelWidth * xkabs + ykabs];
+ temp[kernelWidth * xkabs + ykabs].y = ((float)pixels[imgindex].g)/255.0f * kernel[kernelWidth * xkabs + ykabs];
+ temp[kernelWidth * xkabs + ykabs].z = ((float)pixels[imgindex].b)/255.0f * kernel[kernelWidth * xkabs + ykabs];
+ temp[kernelWidth * xkabs + ykabs].w = ((float)pixels[imgindex].a)/255.0f * kernel[kernelWidth * xkabs + ykabs];
+ }
+ }
+ }
+
+ for(int i = 0; i < kernelSize; i++)
+ {
+ rRes += temp[i].x;
+ gRes += temp[i].y;
+ bRes += temp[i].z;
+ aRes += temp[i].w;
+ }
+
+ if(rRes < 0.0f)
+ {
+ rRes = 0.0f;
+ }
+ if(gRes < 0.0f)
+ {
+ gRes = 0.0f;
+ }
+ if(bRes < 0.0f)
+ {
+ bRes = 0.0f;
+ }
+
+ if(rRes > 1.0f)
+ {
+ rRes = 1.0f;
+ }
+ if(gRes > 1.0f)
+ {
+ gRes = 1.0f;
+ }
+ if(bRes > 1.0f)
+ {
+ bRes = 1.0f;
+ }
+
+ imageCopy2[image->width * (x) + (y)].x = rRes;
+ imageCopy2[image->width * (x) + (y)].y = gRes;
+ imageCopy2[image->width * (x) + (y)].z = bRes;
+ imageCopy2[image->width * (x) + (y)].w = aRes;
+
+ rRes = 0.0f;
+ gRes = 0.0f;
+ bRes = 0.0f;
+ aRes = 0.0f;
+
+ for(int i = 0; i < kernelSize; i++)
+ {
+ temp[i].x = 0.0f;
+ temp[i].y = 0.0f;
+ temp[i].z = 0.0f;
+ temp[i].w = 0.0f;
+ }
+ }
+ }
+
+ for (int i = 0; i < (image->width) * (image->height); i++)
+ {
+ float alpha = (float)imageCopy2[i].w;
+ pixels[i].r = (unsigned char)((imageCopy2[i].x)*255.0f);
+ pixels[i].g = (unsigned char)((imageCopy2[i].y)*255.0f);
+ pixels[i].b = (unsigned char)((imageCopy2[i].z)*255.0f);
+ pixels[i].a = (unsigned char)((alpha)*255.0f);
+ // printf("pixels[%d] = %d", i, pixels[i].r);
+ }
+
+
+ int format = image->format;
+ RL_FREE(image->data);
+ RL_FREE(imageCopy2);
+ RL_FREE(temp);
+
+ image->data = pixels;
+ image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
+ ImageFormat(image, format);
+}
+
// Generate all mipmap levels for a provided image
// NOTE 1: Supports POT and NPOT images
// NOTE 2: image.data is scaled to include mipmap levels