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| author | Ray <[email protected]> | 2023-11-21 00:15:06 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-11-21 00:15:06 +0100 |
| commit | 4dae94821bc5c74af1887933ccbb719b11044879 (patch) | |
| tree | 66b30fe1a9ff58d84421576eba545965278ab1cb /src | |
| parent | 299cd9b8305a2043c1d4934b1b1c574a204608d0 (diff) | |
| parent | 994c4f4bdf1f47f706447724b813c9304a66fb16 (diff) | |
| download | raylib-4dae94821bc5c74af1887933ccbb719b11044879.tar.gz raylib-4dae94821bc5c74af1887933ccbb719b11044879.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'src')
| -rw-r--r-- | src/platforms/rcore_desktop_sdl.c | 10 | ||||
| -rw-r--r-- | src/raudio.c | 4 | ||||
| -rw-r--r-- | src/raylib.h | 7 | ||||
| -rw-r--r-- | src/rmodels.c | 27 | ||||
| -rw-r--r-- | src/rtextures.c | 142 |
5 files changed, 178 insertions, 12 deletions
diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 96e55702..0d3b091f 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -48,8 +48,14 @@ * **********************************************************************************************/ -#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality) -#include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer) +#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality) + +#if defined(GRAPHICS_API_OPENGL_ES2) + // It seems it does not need to be included to work + //#include "SDL_opengles2.h" +#else + #include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer) +#endif //---------------------------------------------------------------------------------- // Types and Structures Definition diff --git a/src/raudio.c b/src/raudio.c index e38e51e6..c321aa50 100644 --- a/src/raudio.c +++ b/src/raudio.c @@ -167,6 +167,10 @@ typedef struct tagBITMAPINFOHEADER { #define MA_NO_WAV #define MA_NO_FLAC #define MA_NO_MP3 +#define MA_NO_RESOURCE_MANAGER +#define MA_NO_NODE_GRAPH +#define MA_NO_ENGINE +#define MA_NO_GENERATION // Threading model: Default: [0] COINIT_MULTITHREADED: COM calls objects on any thread (free threading) #define MA_COINIT_VALUE 2 // [2] COINIT_APARTMENTTHREADED: Each object has its own thread (apartment model) diff --git a/src/raylib.h b/src/raylib.h index 1c4c4a09..28f052c7 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib v5.0 - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com) +* raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com) * * FEATURES: * - NO external dependencies, all required libraries included with raylib @@ -82,9 +82,9 @@ #include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback #define RAYLIB_VERSION_MAJOR 5 -#define RAYLIB_VERSION_MINOR 0 +#define RAYLIB_VERSION_MINOR 1 #define RAYLIB_VERSION_PATCH 0 -#define RAYLIB_VERSION "5.0" +#define RAYLIB_VERSION "5.1-dev" // Function specifiers in case library is build/used as a shared library (Windows) // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll @@ -1329,6 +1329,7 @@ RLAPI void ImageAlphaClear(Image *image, Color color, float threshold); RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation +RLAPI void ImageKernelConvolution(Image *image, float* kernel, int kernelSize); // Apply Custom Square image convolution kernel RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm) RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm) RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color diff --git a/src/rmodels.c b/src/rmodels.c index 229d373f..c191f0ac 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -5155,16 +5155,29 @@ static Model LoadGLTF(const char *fileName) if ((attribute->component_type == cgltf_component_type_r_8u) && (attribute->type == cgltf_type_vec4)) { - // Init raylib mesh bone ids to copy glTF attribute data + // Handle 8-bit unsigned byte, vec4 format model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned char)); - - // Load 4 components of unsigned char data type into mesh.boneIds - // for cgltf_attribute_type_joints we have: - // - data.meshes[0] (256 vertices) - // - 256 values, provided as cgltf_type_vec4 of bytes (4 byte per joint, stride 4) LOAD_ATTRIBUTE(attribute, 4, unsigned char, model.meshes[meshIndex].boneIds) } - else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported, use vec4 u8", fileName); + else if ((attribute->component_type == cgltf_component_type_r_16u) && (attribute->type == cgltf_type_vec2)) + { + // Handle 16-bit unsigned short, vec2 format + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(unsigned short)); + LOAD_ATTRIBUTE(attribute, 2, unsigned short, model.meshes[meshIndex].boneIds) + } + else if ((attribute->component_type == cgltf_component_type_r_32u) && (attribute->type == cgltf_type_vec4)) + { + // Handle 32-bit unsigned int, vec4 format + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned int)); + LOAD_ATTRIBUTE(attribute, 4, unsigned int, model.meshes[meshIndex].boneIds) + } + else if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec2)) + { + // Handle 32-bit float, vec2 format + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(float)); + LOAD_ATTRIBUTE(attribute, 2, float, model.meshes[meshIndex].boneIds) + } + else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported", fileName); } else if (data->meshes[i].primitives[p].attributes[j].type == cgltf_attribute_type_weights) // WEIGHTS_n (vec4 / u8, u16, f32) { diff --git a/src/rtextures.c b/src/rtextures.c index 98586db7..8742b0c9 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -2082,6 +2082,148 @@ void ImageBlurGaussian(Image *image, int blurSize) { ImageFormat(image, format); } +// The kernel matrix is assumed to be square. Only supply the width of the kernel. +void ImageKernelConvolution(Image *image, float* kernel, int kernelSize){ + + if ((image->data == NULL) || (image->width == 0) || (image->height == 0) || kernel == NULL) return; + + int kernelWidth = (int)sqrtf((float)kernelSize); + if (kernelWidth*kernelWidth != kernelSize) + { + TRACELOG(LOG_WARNING, "IMAGE: Convolution kernel must be square to be applied"); + return; + } + + Color *pixels = LoadImageColors(*image); + + Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); + Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4)); + + + for(int i = 0; i < kernelSize; i++){ + temp[i].x = 0.0f; + temp[i].y = 0.0f; + temp[i].z = 0.0f; + temp[i].w = 0.0f; + } + + float rRes = 0.0f; + float gRes = 0.0f; + float bRes = 0.0f; + float aRes = 0.0f; + + + int startRange, endRange; + if(kernelWidth % 2 == 0) + { + startRange = -kernelWidth/2; + endRange = kernelWidth/2; + } else + { + startRange = -kernelWidth/2; + endRange = kernelWidth/2+1; + } + for(int x = 0; x < image->height; x++) + { + for(int y = 0; y < image->width; y++) + { + + for(int xk = startRange; xk < endRange; xk++) + { + for(int yk = startRange; yk < endRange; yk++) + { + int xkabs = xk + kernelWidth/2; + int ykabs = yk + kernelWidth/2; + size_t imgindex = image->width * (x+xk) + (y+yk); + if(imgindex < 0 || imgindex >= image->width * image->height){ + temp[kernelWidth * xkabs + ykabs].x = 0.0f; + temp[kernelWidth * xkabs + ykabs].y = 0.0f; + temp[kernelWidth * xkabs + ykabs].z = 0.0f; + temp[kernelWidth * xkabs + ykabs].w = 0.0f; + } else { + temp[kernelWidth * xkabs + ykabs].x = ((float)pixels[imgindex].r)/255.0f * kernel[kernelWidth * xkabs + ykabs]; + temp[kernelWidth * xkabs + ykabs].y = ((float)pixels[imgindex].g)/255.0f * kernel[kernelWidth * xkabs + ykabs]; + temp[kernelWidth * xkabs + ykabs].z = ((float)pixels[imgindex].b)/255.0f * kernel[kernelWidth * xkabs + ykabs]; + temp[kernelWidth * xkabs + ykabs].w = ((float)pixels[imgindex].a)/255.0f * kernel[kernelWidth * xkabs + ykabs]; + } + } + } + + for(int i = 0; i < kernelSize; i++) + { + rRes += temp[i].x; + gRes += temp[i].y; + bRes += temp[i].z; + aRes += temp[i].w; + } + + if(rRes < 0.0f) + { + rRes = 0.0f; + } + if(gRes < 0.0f) + { + gRes = 0.0f; + } + if(bRes < 0.0f) + { + bRes = 0.0f; + } + + if(rRes > 1.0f) + { + rRes = 1.0f; + } + if(gRes > 1.0f) + { + gRes = 1.0f; + } + if(bRes > 1.0f) + { + bRes = 1.0f; + } + + imageCopy2[image->width * (x) + (y)].x = rRes; + imageCopy2[image->width * (x) + (y)].y = gRes; + imageCopy2[image->width * (x) + (y)].z = bRes; + imageCopy2[image->width * (x) + (y)].w = aRes; + + rRes = 0.0f; + gRes = 0.0f; + bRes = 0.0f; + aRes = 0.0f; + + for(int i = 0; i < kernelSize; i++) + { + temp[i].x = 0.0f; + temp[i].y = 0.0f; + temp[i].z = 0.0f; + temp[i].w = 0.0f; + } + } + } + + for (int i = 0; i < (image->width) * (image->height); i++) + { + float alpha = (float)imageCopy2[i].w; + pixels[i].r = (unsigned char)((imageCopy2[i].x)*255.0f); + pixels[i].g = (unsigned char)((imageCopy2[i].y)*255.0f); + pixels[i].b = (unsigned char)((imageCopy2[i].z)*255.0f); + pixels[i].a = (unsigned char)((alpha)*255.0f); + // printf("pixels[%d] = %d", i, pixels[i].r); + } + + + int format = image->format; + RL_FREE(image->data); + RL_FREE(imageCopy2); + RL_FREE(temp); + + image->data = pixels; + image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; + ImageFormat(image, format); +} + // Generate all mipmap levels for a provided image // NOTE 1: Supports POT and NPOT images // NOTE 2: image.data is scaled to include mipmap levels |
