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| author | Ray <[email protected]> | 2023-12-03 20:06:34 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-12-03 20:06:34 +0100 |
| commit | 5aa84a34ea9e39528e830baea230f8efd9dc8883 (patch) | |
| tree | 9c2ef1a1b984e316c7f861c18ecb7abd3003819d /src | |
| parent | 4ae2af0bccc2792e0f380152b8638bfa384595c6 (diff) | |
| download | raylib-5aa84a34ea9e39528e830baea230f8efd9dc8883.tar.gz raylib-5aa84a34ea9e39528e830baea230f8efd9dc8883.zip | |
Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
This reverts commit f1b0d15813098228369dd647ffc04a7dbd92c02a.
Diffstat (limited to 'src')
| -rw-r--r-- | src/platforms/rcore_desktop.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/platforms/rcore_desktop.c b/src/platforms/rcore_desktop.c index e3103291..0aca7313 100644 --- a/src/platforms/rcore_desktop.c +++ b/src/platforms/rcore_desktop.c @@ -88,6 +88,11 @@ //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- +// TODO: HACK: Added flag if not provided by GLFW when using external library +// Latest GLFW release (GLFW 3.3.8) does not implement this flag, it was added for 3.4.0-dev +#if !defined(GLFW_MOUSE_PASSTHROUGH) + #define GLFW_MOUSE_PASSTHROUGH 0x0002000D +#endif //---------------------------------------------------------------------------------- // Types and Structures Definition @@ -391,13 +396,11 @@ void SetWindowState(unsigned int flags) } // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH -#if defined (GLFW_MOUSE_PASSTHROUGH) if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { glfwSetWindowAttrib(platform.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); CORE.Window.flags |= FLAG_WINDOW_MOUSE_PASSTHROUGH; } -#endif // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) != (flags & FLAG_MSAA_4X_HINT)) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -506,13 +509,11 @@ void ClearWindowState(unsigned int flags) } // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH -#if defined (GLFW_MOUSE_PASSTHROUGH) if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { glfwSetWindowAttrib(platform.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); CORE.Window.flags &= ~FLAG_WINDOW_MOUSE_PASSTHROUGH; } -#endif // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) > 0) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -1315,10 +1316,8 @@ int InitPlatform(void) else glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_FALSE); // Mouse passthrough -#if defined (GLFW_MOUSE_PASSTHROUGH) if ((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); else glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); -#endif if (CORE.Window.flags & FLAG_MSAA_4X_HINT) { |
