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| author | Ray <[email protected]> | 2024-04-04 13:18:28 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2024-04-04 13:18:28 +0200 |
| commit | 890058abcd6e3c03fe2c59ebb416db1e8b75446f (patch) | |
| tree | be1f93b808335d09b07b5b31999b709d5e9e961f /src | |
| parent | 1987c90c736d74c28f79d19b0408c691982dc0b0 (diff) | |
| download | raylib-890058abcd6e3c03fe2c59ebb416db1e8b75446f.tar.gz raylib-890058abcd6e3c03fe2c59ebb416db1e8b75446f.zip | |
Update raylib.h
Diffstat (limited to 'src')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index e351d33f..0d862a02 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1050,7 +1050,7 @@ RLAPI void UnloadShader(Shader shader); // Un // Screen-space-related functions #define GetMouseRay GetScreenToWorldRay // Compatibility hack for previous raylib versions -RLAPI Ray GetScreenToWorldRay(Vector2 position, Camera camera); // Get a ray trace from screen position (i.e mouse) +RLAPI Ray GetScreenToWorldRay(Vector2 position, Camera camera); // Get a ray trace from screen position (i.e mouse) RLAPI Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height); // Get a ray trace from screen position (i.e mouse) in a viewport RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Get the screen space position for a 3d world space position RLAPI Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height); // Get size position for a 3d world space position |
