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| author | Ray <[email protected]> | 2021-03-09 00:07:19 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-09 00:07:19 +0100 |
| commit | f0ab4723b939087ee05181202a01a213219590a5 (patch) | |
| tree | c6b4e01bde7d840831b49fb3dada3ab4f6701038 /src | |
| parent | b7f2059dc319c974546e41b61c9f47fbaf1c45c0 (diff) | |
| parent | ef9f67749a51bcde62b3a46f692d5a0f1d2c1d1f (diff) | |
| download | raylib-f0ab4723b939087ee05181202a01a213219590a5.tar.gz raylib-f0ab4723b939087ee05181202a01a213219590a5.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 34 |
1 files changed, 18 insertions, 16 deletions
@@ -1044,31 +1044,31 @@ void ToggleFullscreen(void) if (!monitor) { TRACELOG(LOG_WARNING, "GLFW: Failed to get monitor"); - glfwSetWindowSizeCallback(CORE.Window.handle, NULL); - glfwSetWindowMonitor(CORE.Window.handle, glfwGetPrimaryMonitor(), 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); - glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback); + + CORE.Window.fullscreen = false; // Toggle fullscreen flag + CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE; + + glfwSetWindowMonitor(CORE.Window.handle, NULL, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); return; } - const GLFWvidmode *mode = glfwGetVideoMode(monitor); - glfwSetWindowSizeCallback(CORE.Window.handle, NULL); + CORE.Window.fullscreen = true; // Toggle fullscreen flag + CORE.Window.flags |= FLAG_FULLSCREEN_MODE; + glfwSetWindowMonitor(CORE.Window.handle, monitor, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); - glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback); } else { - glfwSetWindowSizeCallback(CORE.Window.handle, NULL); + CORE.Window.fullscreen = false; // Toggle fullscreen flag + CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE; + glfwSetWindowMonitor(CORE.Window.handle, NULL, CORE.Window.position.x, CORE.Window.position.y, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); - glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback); } // Try to enable GPU V-Sync, so frames are limited to screen refresh rate (60Hz -> 60 FPS) // NOTE: V-Sync can be enabled by graphic driver configuration if (CORE.Window.flags & FLAG_VSYNC_HINT) glfwSwapInterval(1); - CORE.Window.fullscreen = !CORE.Window.fullscreen; // Toggle fullscreen flag - CORE.Window.flags ^= FLAG_FULLSCREEN_MODE; - #endif #if defined(PLATFORM_WEB) /* @@ -4619,16 +4619,18 @@ static void ErrorCallback(int error, const char *description) static void WindowSizeCallback(GLFWwindow *window, int width, int height) { SetupViewport(width, height); // Reset viewport and projection matrix for new size - + CORE.Window.currentFbo.width = width; + CORE.Window.currentFbo.height = height; + CORE.Window.resizedLastFrame = true; + + if(IsWindowFullscreen()) + return; + // Set current screen size CORE.Window.screen.width = width; CORE.Window.screen.height = height; - CORE.Window.currentFbo.width = width; - CORE.Window.currentFbo.height = height; - // NOTE: Postprocessing texture is not scaled to new size - CORE.Window.resizedLastFrame = true; } // GLFW3 WindowIconify Callback, runs when window is minimized/restored |
