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| author | Marco Maia <[email protected]> | 2023-12-03 15:53:52 -0300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-12-03 19:53:52 +0100 |
| commit | f1b0d15813098228369dd647ffc04a7dbd92c02a (patch) | |
| tree | 8388b722c825b0771b31c3cccaa5dd996516f5b2 /src | |
| parent | 8ae804ff9a677c068486303510d1ebc4e8cd3a14 (diff) | |
| download | raylib-f1b0d15813098228369dd647ffc04a7dbd92c02a.tar.gz raylib-f1b0d15813098228369dd647ffc04a7dbd92c02a.zip | |
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Co-authored-by: Marco Maia <[email protected]>
Diffstat (limited to 'src')
| -rw-r--r-- | src/platforms/rcore_desktop.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/platforms/rcore_desktop.c b/src/platforms/rcore_desktop.c index 0aca7313..e3103291 100644 --- a/src/platforms/rcore_desktop.c +++ b/src/platforms/rcore_desktop.c @@ -88,11 +88,6 @@ //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- -// TODO: HACK: Added flag if not provided by GLFW when using external library -// Latest GLFW release (GLFW 3.3.8) does not implement this flag, it was added for 3.4.0-dev -#if !defined(GLFW_MOUSE_PASSTHROUGH) - #define GLFW_MOUSE_PASSTHROUGH 0x0002000D -#endif //---------------------------------------------------------------------------------- // Types and Structures Definition @@ -396,11 +391,13 @@ void SetWindowState(unsigned int flags) } // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH +#if defined (GLFW_MOUSE_PASSTHROUGH) if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { glfwSetWindowAttrib(platform.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); CORE.Window.flags |= FLAG_WINDOW_MOUSE_PASSTHROUGH; } +#endif // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) != (flags & FLAG_MSAA_4X_HINT)) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -509,11 +506,13 @@ void ClearWindowState(unsigned int flags) } // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH +#if defined (GLFW_MOUSE_PASSTHROUGH) if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { glfwSetWindowAttrib(platform.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); CORE.Window.flags &= ~FLAG_WINDOW_MOUSE_PASSTHROUGH; } +#endif // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) > 0) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -1316,8 +1315,10 @@ int InitPlatform(void) else glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_FALSE); // Mouse passthrough +#if defined (GLFW_MOUSE_PASSTHROUGH) if ((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); else glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); +#endif if (CORE.Window.flags & FLAG_MSAA_4X_HINT) { |
