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| author | Ray <[email protected]> | 2019-01-24 15:16:33 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2019-01-24 15:16:33 +0100 |
| commit | f80f216297a105d7b8933919b9c142c241585559 (patch) | |
| tree | e2073f74129ab114fc7544ab965ec9c4a0e77d09 /src | |
| parent | 68db3a894a9344b5bd30d1eb8a746ade2cfb9b8f (diff) | |
| parent | 90d5bb79e58b7d56936e5b6db78e1caa7a43a4ec (diff) | |
| download | raylib-f80f216297a105d7b8933919b9c142c241585559.tar.gz raylib-f80f216297a105d7b8933919b9c142c241585559.zip | |
Merge pull request #736 from RobLoach/patch-2
Fix font cannot be narrowed to type 'int'
Diffstat (limited to 'src')
| -rw-r--r-- | src/text.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -113,7 +113,7 @@ extern void LoadDefaultFont(void) // Default font is directly defined here (data generated from a sprite font image) // This way, we reconstruct Font without creating large global variables // This data is automatically allocated to Stack and automatically deallocated at the end of this function - int defaultFontData[512] = { + unsigned int defaultFontData[512] = { 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00200020, 0x0001b000, 0x00000000, 0x00000000, 0x8ef92520, 0x00020a00, 0x7dbe8000, 0x1f7df45f, 0x4a2bf2a0, 0x0852091e, 0x41224000, 0x10041450, 0x2e292020, 0x08220812, 0x41222000, 0x10041450, 0x10f92020, 0x3efa084c, 0x7d22103c, 0x107df7de, 0xe8a12020, 0x08220832, 0x05220800, 0x10450410, 0xa4a3f000, 0x08520832, 0x05220400, 0x10450410, 0xe2f92020, 0x0002085e, 0x7d3e0281, 0x107df41f, @@ -1426,4 +1426,4 @@ static Font LoadBMFont(const char *fileName) return font; } -#endif
\ No newline at end of file +#endif |
