diff options
| author | Ray <[email protected]> | 2022-08-02 00:36:31 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-08-02 00:36:31 +0200 |
| commit | fd191a32eacda23b54438550965fa8addf31e2e2 (patch) | |
| tree | bb3b8537ef0f4f534650e96b60134febe9a61238 /src | |
| parent | fe9e82b2e689ad6ae13ae6680ae8f1576c498fe2 (diff) | |
| download | raylib-fd191a32eacda23b54438550965fa8addf31e2e2.tar.gz raylib-fd191a32eacda23b54438550965fa8addf31e2e2.zip | |
Remove trailing spaces
Diffstat (limited to 'src')
| -rw-r--r-- | src/minshell.html | 12 | ||||
| -rw-r--r-- | src/raudio.c | 4 | ||||
| -rw-r--r-- | src/raymath.h | 4 | ||||
| -rw-r--r-- | src/rcamera.h | 2 | ||||
| -rw-r--r-- | src/rcore.c | 40 | ||||
| -rw-r--r-- | src/rlgl.h | 2 | ||||
| -rw-r--r-- | src/rmem.h | 74 | ||||
| -rw-r--r-- | src/rtext.c | 2 | ||||
| -rw-r--r-- | src/rtextures.c | 6 | ||||
| -rw-r--r-- | src/utils.c | 2 |
10 files changed, 74 insertions, 74 deletions
diff --git a/src/minshell.html b/src/minshell.html index c34637f9..4f0d6ade 100644 --- a/src/minshell.html +++ b/src/minshell.html @@ -3,14 +3,14 @@ <head> <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> - + <title>raylib web game</title> - + <meta name="title" content="raylib web game"> <meta name="description" content="New raylib web videogame, developed using raylib videogames library"> <meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames"> <meta name="viewport" content="width=device-width"> - + <!-- Open Graph metatags for sharing --> <meta property="og:title" content="raylib web game"> <meta property="og:image:type" content="image/png"> @@ -26,10 +26,10 @@ <meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png"> <meta name="twitter:url" content="https://www.raylib.com/games.html"> <meta name="twitter:description" content="New raylib web game, developed using raylib videogames library"> - + <!-- Favicon --> <link rel="shortcut icon" href="https://www.raylib.com/favicon.ico"> - + <style> body { margin: 0px; } canvas.emscripten { border: 0px none; background-color: black; } @@ -70,7 +70,7 @@ element.scrollTop = element.scrollHeight; // focus on bottom } }; - })(), + })(), canvas: (function() { var canvas = document.getElementById('canvas'); return canvas; diff --git a/src/raudio.c b/src/raudio.c index 796933a6..af19658b 100644 --- a/src/raudio.c +++ b/src/raudio.c @@ -1152,7 +1152,7 @@ void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels) ma_uint32 frameCountIn = wave->frameCount; ma_uint32 frameCount = (ma_uint32)ma_convert_frames(NULL, 0, formatOut, channels, sampleRate, NULL, frameCountIn, formatIn, wave->channels, wave->sampleRate); - + if (frameCount == 0) { TRACELOG(LOG_WARNING, "WAVE: Failed to get frame count for format conversion"); @@ -1727,7 +1727,7 @@ void UpdateMusicStream(Music music) // On first call of this function we lazily pre-allocated a temp buffer to read audio files/memory data in int frameSize = music.stream.channels*music.stream.sampleSize/8; unsigned int pcmSize = subBufferSizeInFrames*frameSize; - if (AUDIO.System.pcmBufferSize < pcmSize) + if (AUDIO.System.pcmBufferSize < pcmSize) { RL_FREE(AUDIO.System.pcmBuffer); AUDIO.System.pcmBuffer = RL_CALLOC(1, pcmSize); diff --git a/src/raymath.h b/src/raymath.h index e0fd8d9c..d942bdd9 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -760,7 +760,7 @@ RMAPI Vector3 Vector3RotateByAxisAngle(Vector3 v, Vector3 axis, float angle) // Ref.: https://en.wikipedia.org/w/index.php?title=Euler%E2%80%93Rodrigues_formula Vector3 result = v; - + // Vector3Normalize(axis); float length = sqrtf(axis.x * axis.x + axis.y * axis.y + axis.z * axis.z); if (length == 0.0f) length = 1.0f; @@ -2099,7 +2099,7 @@ RMAPI int QuaternionEquals(Quaternion p, Quaternion q) int result = (((fabsf(p.x - q.x)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.x), fabsf(q.x))))) && ((fabsf(p.y - q.y)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.y), fabsf(q.y))))) && ((fabsf(p.z - q.z)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.z), fabsf(q.z))))) && - ((fabsf(p.w - q.w)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.w), fabsf(q.w)))))) || + ((fabsf(p.w - q.w)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.w), fabsf(q.w)))))) || (((fabsf(p.x + q.x)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.x), fabsf(q.x))))) && ((fabsf(p.y + q.y)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.y), fabsf(q.y))))) && ((fabsf(p.z + q.z)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.z), fabsf(q.z))))) && diff --git a/src/rcamera.h b/src/rcamera.h index 8c544327..ef30be3c 100644 --- a/src/rcamera.h +++ b/src/rcamera.h @@ -482,7 +482,7 @@ void UpdateCamera(Camera *camera) // Camera position update // NOTE: On CAMERA_FIRST_PERSON player Y-movement is limited to player 'eyes position' camera->position.y = CAMERA.playerEyesPosition; - + // Camera swinging (y-movement), only when walking (some key pressed) for (int i = 0; i < 6; i++) if (direction[i]) { swingCounter += GetFrameTime(); break; } camera->position.y -= sinf(2*PI*CAMERA_FIRST_PERSON_STEP_FREQUENCY*swingCounter)*CAMERA_FIRST_PERSON_SWINGING_DELTA; diff --git a/src/rcore.c b/src/rcore.c index 4eeaa574..50d284d1 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -1411,7 +1411,7 @@ void SetWindowState(unsigned int flags) { TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization"); } - + // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { @@ -1519,7 +1519,7 @@ void ClearWindowState(unsigned int flags) { TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization"); } - + // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) { @@ -1759,7 +1759,7 @@ int GetMonitorWidth(int monitor) if ((monitor >= 0) && (monitor < monitorCount)) { const GLFWvidmode *mode = glfwGetVideoMode(monitors[monitor]); - + if (mode) return mode->width; else TRACELOG(LOG_WARNING, "GLFW: Failed to find video mode for selected monitor"); } @@ -1778,7 +1778,7 @@ int GetMonitorHeight(int monitor) if ((monitor >= 0) && (monitor < monitorCount)) { const GLFWvidmode *mode = glfwGetVideoMode(monitors[monitor]); - + if (mode) return mode->height; else TRACELOG(LOG_WARNING, "GLFW: Failed to find video mode for selected monitor"); } @@ -2832,7 +2832,7 @@ bool FileExists(const char *fileName) bool IsFileExtension(const char *fileName, const char *ext) { #define MAX_FILE_EXTENSION_SIZE 16 - + bool result = false; const char *fileExt = GetFileExtension(fileName); @@ -3113,14 +3113,14 @@ FilePathList LoadDirectoryFiles(const char *dirPath) { FilePathList files = { 0 }; unsigned int fileCounter = 0; - + struct dirent *entity; DIR *dir = opendir(dirPath); if (dir != NULL) // It's a directory { // SCAN 1: Count files - while ((entity = readdir(dir)) != NULL) + while ((entity = readdir(dir)) != NULL) { // NOTE: We skip '.' (current dir) and '..' (parent dir) filepaths if ((strcmp(entity->d_name, ".") != 0) && (strcmp(entity->d_name, "..") != 0)) fileCounter++; @@ -3132,16 +3132,16 @@ FilePathList LoadDirectoryFiles(const char *dirPath) for (unsigned int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char)); closedir(dir); - + // SCAN 2: Read filepaths // NOTE: Directory paths are also registered ScanDirectoryFiles(dirPath, &files, NULL); - + // Security check: read files.count should match fileCounter if (files.count != files.capacity) TRACELOG(LOG_WARNING, "FILEIO: Read files count do not match capacity allocated"); } else TRACELOG(LOG_WARNING, "FILEIO: Failed to open requested directory"); // Maybe it's a file... - + return files; } @@ -3214,13 +3214,13 @@ FilePathList LoadDroppedFiles(void) void UnloadDroppedFiles(FilePathList files) { // WARNING: files pointers are the same as internal ones - + if (files.count > 0) { for (unsigned int i = 0; i < files.count; i++) RL_FREE(files.paths[i]); RL_FREE(files.paths); - + CORE.Window.dropFileCount = 0; CORE.Window.dropFilepaths = NULL; } @@ -3759,7 +3759,7 @@ void SetMouseScale(float scaleX, float scaleY) float GetMouseWheelMove(void) { float result = 0.0f; - + #if !defined(PLATFORM_ANDROID) if (fabsf(CORE.Input.Mouse.currentWheelMove.x) > fabsf(CORE.Input.Mouse.currentWheelMove.y)) result = (float)CORE.Input.Mouse.currentWheelMove.x; else result = (float)CORE.Input.Mouse.currentWheelMove.y; @@ -3987,7 +3987,7 @@ static bool InitGraphicsDevice(int width, int height) #endif } else glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_FALSE); - + // Mouse passthrough if ((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); else glfwWindowHint(GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); @@ -5118,13 +5118,13 @@ void PollInputEvents(void) } // Scan all files and directories in a base path -// WARNING: files.paths[] must be previously allocated and +// WARNING: files.paths[] must be previously allocated and // contain enough space to store all required paths static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const char *filter) { static char path[MAX_FILEPATH_LENGTH] = { 0 }; memset(path, 0, MAX_FILEPATH_LENGTH); - + struct dirent *dp = NULL; DIR *dir = opendir(basePath); @@ -5136,7 +5136,7 @@ static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const (strcmp(dp->d_name, "..") != 0)) { sprintf(path, "%s/%s", basePath, dp->d_name); - + if (filter != NULL) { if (IsFileExtension(path, filter)) @@ -5163,7 +5163,7 @@ static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *fi { static char path[MAX_FILEPATH_LENGTH] = { 0 }; memset(path, 0, MAX_FILEPATH_LENGTH); - + struct dirent *dp = NULL; DIR *dir = opendir(basePath); @@ -5460,11 +5460,11 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]); RL_FREE(CORE.Window.dropFilepaths); - + CORE.Window.dropFileCount = 0; CORE.Window.dropFilepaths = NULL; } - + // WARNING: Paths are freed by GLFW when the callback returns, we must keep an internal copy CORE.Window.dropFileCount = count; CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *)); @@ -1516,7 +1516,7 @@ void rlDisableTextureCubemap(void) void rlTextureParameters(unsigned int id, int param, int value) { glBindTexture(GL_TEXTURE_2D, id); - + #if !defined(GRAPHICS_API_OPENGL_11) // Reset anisotropy filter, in case it was set glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f); @@ -214,21 +214,21 @@ static MemNode *__SplitMemNode(MemNode *const node, const size_t bytes) MemNode *const r = ( MemNode* )(n + (node->size - bytes)); node->size -= bytes; r->size = bytes; - + return r; } static void __InsertMemNodeBefore(AllocList *const list, MemNode *const insert, MemNode *const curr) { insert->next = curr; - + if (curr->prev==NULL) list->head = insert; else { insert->prev = curr->prev; curr->prev->next = insert; } - + curr->prev = insert; } @@ -259,9 +259,9 @@ static MemNode *__RemoveMemNode(AllocList *const list, MemNode *const node) if (list->tail != NULL) list->tail->next = NULL; else list->head = NULL; } - + list->len--; - + return node; } @@ -270,12 +270,12 @@ static MemNode *__FindMemNode(AllocList *const list, const size_t bytes) for (MemNode *node = list->head; node != NULL; node = node->next) { if (node->size < bytes) continue; - + // Close in size - reduce fragmentation by not splitting else if (node->size <= bytes + MEM_SPLIT_THRESHOLD) return __RemoveMemNode(list, node); else return __SplitMemNode(node, bytes); } - + return NULL; } @@ -295,19 +295,19 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo mempool->arena.offs += iter->size; __RemoveMemNode(list, iter); iter = list->head; - + if (iter == NULL) { - list->head = node; + list->head = node; return; } } - + const uintptr_t inode = (uintptr_t)node; const uintptr_t iiter = (uintptr_t)iter; const uintptr_t iter_end = iiter + iter->size; const uintptr_t node_end = inode + node->size; - + if (iter == node) return; else if (iter < node) { @@ -317,7 +317,7 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo { // if we can coalesce, do so. iter->size += node->size; - + return; } else if (iter->next == NULL) @@ -326,8 +326,8 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo iter->next = node; node->prev = iter; list->len++; - - return; + + return; } } else if (iter > node) @@ -352,7 +352,7 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo list->head = node; list->len++; } - + return; } else if ((iter_end == inode) && !is_bucket) @@ -385,14 +385,14 @@ MemPool CreateMemPool(const size_t size) { // Align the mempool size to at least the size of an alloc node. uint8_t *const restrict buf = malloc(size*sizeof *buf); - + if (buf==NULL) return mempool; else { mempool.arena.size = size; mempool.arena.mem = (uintptr_t)buf; mempool.arena.offs = mempool.arena.mem + mempool.arena.size; - + return mempool; } } @@ -401,14 +401,14 @@ MemPool CreateMemPool(const size_t size) MemPool CreateMemPoolFromBuffer(void *const restrict buf, const size_t size) { MemPool mempool = { 0 }; - + if ((size == 0) || (buf == NULL) || (size <= sizeof(MemNode))) return mempool; else { mempool.arena.size = size; mempool.arena.mem = (uintptr_t)buf; mempool.arena.offs = mempool.arena.mem + mempool.arena.size; - + return mempool; } } @@ -471,7 +471,7 @@ void *MemPoolAlloc(MemPool *const mempool, const size_t size) // -------------- new_mem->next = new_mem->prev = NULL; uint8_t *const restrict final_mem = (uint8_t *)new_mem + sizeof *new_mem; - + return memset(final_mem, 0, new_mem->size - sizeof *new_mem); } } @@ -487,14 +487,14 @@ void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const siz MemNode *const node = (MemNode *)((uint8_t *)ptr - sizeof *node); const size_t NODE_SIZE = sizeof *node; uint8_t *const resized_block = MemPoolAlloc(mempool, size); - + if (resized_block == NULL) return NULL; else { MemNode *const resized = (MemNode *)(resized_block - sizeof *resized); memmove(resized_block, ptr, (node->size > resized->size)? (resized->size - NODE_SIZE) : (node->size - NODE_SIZE)); MemPoolFree(mempool, ptr); - + return resized_block; } } @@ -503,7 +503,7 @@ void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const siz void MemPoolFree(MemPool *const restrict mempool, void *const ptr) { const uintptr_t p = (uintptr_t)ptr; - + if ((ptr == NULL) || (p - sizeof(MemNode) < mempool->arena.mem)) return; else { @@ -556,13 +556,13 @@ void MemPoolReset(MemPool *const mempool) { mempool->large.head = mempool->large.tail = NULL; mempool->large.len = 0; - + for (size_t i = 0; i < MEMPOOL_BUCKET_SIZE; i++) { mempool->buckets[i].head = mempool->buckets[i].tail = NULL; mempool->buckets[i].len = 0; } - + mempool->arena.offs = mempool->arena.mem + mempool->arena.size; } @@ -573,13 +573,13 @@ void MemPoolReset(MemPool *const mempool) ObjPool CreateObjPool(const size_t objsize, const size_t len) { ObjPool objpool = { 0 }; - + if ((len == 0) || (objsize == 0)) return objpool; else { const size_t aligned_size = __AlignSize(objsize, sizeof(size_t)); uint8_t *const restrict buf = calloc(len, aligned_size); - + if (buf == NULL) return objpool; objpool.objSize = aligned_size; objpool.memSize = objpool.freeBlocks = len; @@ -602,7 +602,7 @@ ObjPool CreateObjPoolFromBuffer(void *const restrict buf, const size_t objsize, // If the object size isn't large enough to align to a size_t, then we can't use it const size_t aligned_size = __AlignSize(objsize, sizeof(size_t)); - + if ((buf == NULL) || (len == 0) || (objsize < sizeof(size_t)) || (objsize*len != aligned_size*len)) return objpool; else { @@ -628,7 +628,7 @@ void DestroyObjPool(ObjPool *const restrict objpool) { void *const restrict ptr = (void *)objpool->mem; free(ptr); - + *objpool = (ObjPool){ 0 }; } } @@ -646,7 +646,7 @@ void *ObjPoolAlloc(ObjPool *const objpool) // After allocating, we set head to the address of the index that *Head holds. // Head = &pool[*Head * pool.objsize]; objpool->offs = (objpool->freeBlocks != 0)? objpool->mem + (*block*objpool->objSize) : 0; - + return memset(block, 0, objpool->objSize); } else return NULL; @@ -655,7 +655,7 @@ void *ObjPoolAlloc(ObjPool *const objpool) void ObjPoolFree(ObjPool *const restrict objpool, void *const ptr) { uintptr_t block = (uintptr_t)ptr; - + if ((ptr == NULL) || (block < objpool->mem) || (block > objpool->mem + objpool->memSize*objpool->objSize)) return; else { @@ -687,7 +687,7 @@ void ObjPoolCleanUp(ObjPool *const restrict objpool, void **const restrict ptrre BiStack CreateBiStack(const size_t len) { BiStack destack = { 0 }; - + if (len == 0) return destack; uint8_t *const buf = malloc(len*sizeof *buf); @@ -696,21 +696,21 @@ BiStack CreateBiStack(const size_t len) destack.mem = (uintptr_t)buf; destack.front = destack.mem; destack.back = destack.mem + len; - + return destack; } BiStack CreateBiStackFromBuffer(void *const buf, const size_t len) { BiStack destack = { 0 }; - + if ((len == 0) || (buf == NULL)) return destack; else { destack.size = len; destack.mem = destack.front = (uintptr_t)buf; destack.back = destack.mem + len; - + return destack; } } @@ -738,7 +738,7 @@ void *BiStackAllocFront(BiStack *const restrict destack, const size_t len) { uint8_t *const restrict ptr = (uint8_t *)destack->front; destack->front += ALIGNED_LEN; - + return ptr; } } @@ -756,7 +756,7 @@ void *BiStackAllocBack(BiStack *const restrict destack, const size_t len) { destack->back -= ALIGNED_LEN; uint8_t *const restrict ptr = (uint8_t *)destack->back; - + return ptr; } } diff --git a/src/rtext.c b/src/rtext.c index 3b450727..63bcdfde 100644 --- a/src/rtext.c +++ b/src/rtext.c @@ -334,7 +334,7 @@ Font LoadFont(const char *fileName) TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load font texture -> Using default font", fileName); font = GetFontDefault(); } - else + else { SetTextureFilter(font.texture, TEXTURE_FILTER_POINT); // By default we set point filter (best performance) TRACELOG(LOG_INFO, "FONT: Data loaded successfully (%i pixel size | %i glyphs)", FONT_TTF_DEFAULT_SIZE, FONT_TTF_DEFAULT_NUMCHARS); diff --git a/src/rtextures.c b/src/rtextures.c index 214f7d73..ec1c7a33 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -1416,9 +1416,9 @@ void ImageResize(Image *image, int newWidth, int newHeight) // Check if we can use a fast path on image scaling // It can be for 8 bit per channel images with 1 to 4 channels per pixel - if ((image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || - (image->format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) || - (image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || + if ((image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || + (image->format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) || + (image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || (image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)) { int bytesPerPixel = GetPixelDataSize(1, 1, image->format); diff --git a/src/utils.c b/src/utils.c index b922c890..9809e904 100644 --- a/src/utils.c +++ b/src/utils.c @@ -311,7 +311,7 @@ bool ExportDataAsCode(const char *data, unsigned int size, const char *fileName) if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Data as code exported successfully", fileName); else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export data as code", fileName); - return success; + return success; } // Load text data from file, returns a '\0' terminated string |
