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authorRfaile313 <[email protected]>2020-05-06 04:27:55 -0500
committerGitHub <[email protected]>2020-05-06 11:27:55 +0200
commit845596c30a2dbc43344b262617cfc72f44a0aecb (patch)
treed6ba34c90638f3ce2f591148d41693e4041e909c /templates
parent72443f8f25b1f8ded3b05da17857b7eeb1556b35 (diff)
downloadraylib-845596c30a2dbc43344b262617cfc72f44a0aecb.tar.gz
raylib-845596c30a2dbc43344b262617cfc72f44a0aecb.zip
No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236)
Game will not compile with those four lines of code.
Diffstat (limited to 'templates')
-rw-r--r--templates/advance_game/screens/screen_logo.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/templates/advance_game/screens/screen_logo.c b/templates/advance_game/screens/screen_logo.c
index a9440e4b..148fbd6e 100644
--- a/templates/advance_game/screens/screen_logo.c
+++ b/templates/advance_game/screens/screen_logo.c
@@ -64,11 +64,6 @@ void InitLogoScreen(void)
logoPositionX = GetScreenWidth()/2 - 128;
logoPositionY = GetScreenHeight()/2 - 128;
- topSideRecWidth = LOGO_RECS_SIDE;
- leftSideRecHeight = LOGO_RECS_SIDE;
- bottomSideRecWidth = LOGO_RECS_SIDE;
- rightSideRecHeight = LOGO_RECS_SIDE;
-
for (int i = 0; i < 8; i++) raylib[i] = '\0';
state = 0;
@@ -206,4 +201,4 @@ void UnloadLogoScreen(void)
int FinishLogoScreen(void)
{
return finishScreen;
-} \ No newline at end of file
+}