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-rw-r--r--src/rlgl.h175
1 files changed, 4 insertions, 171 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 1efd1106..da488254 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -990,14 +990,12 @@ static void rlUnloadShaderDefault(void); // Unload default shader
static char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
#endif // RLGL_SHOW_GL_DETAILS_INFO
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
-#if defined(GRAPHICS_API_OPENGL_11)
-static int rlGenTextureMipmapsData(unsigned char *data, int baseWidth, int baseHeight); // Generate mipmaps data on CPU side
-static unsigned char *rlGenNextMipmapData(unsigned char *srcData, int srcWidth, int srcHeight); // Generate next mipmap level on CPU side
-#endif
+
static int rlGetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture)
+
// Auxiliar matrix math functions
-static Matrix rlMatrixIdentity(void); // Get identity matrix
-static Matrix rlMatrixMultiply(Matrix left, Matrix right); // Multiply two matrices
+static Matrix rlMatrixIdentity(void); // Get identity matrix
+static Matrix rlMatrixMultiply(Matrix left, Matrix right); // Multiply two matrices
//----------------------------------------------------------------------------------
// Module Functions Definition - Matrix operations
@@ -3094,45 +3092,6 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
if (((width > 0) && ((width & (width - 1)) == 0)) &&
((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true;
-#if defined(GRAPHICS_API_OPENGL_11)
- if (texIsPOT)
- {
- // WARNING: Manual mipmap generation only works for RGBA 32bit textures!
- if (format == RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
- {
- // Retrieve texture data from VRAM
- void *texData = rlReadTexturePixels(id, width, height, format);
-
- // NOTE: Texture data size is reallocated to fit mipmaps data
- // NOTE: CPU mipmap generation only supports RGBA 32bit data
- int mipmapCount = rlGenTextureMipmapsData(texData, width, height);
-
- int size = width*height*4;
- int offset = size;
-
- int mipWidth = width/2;
- int mipHeight = height/2;
-
- // Load the mipmaps
- for (int level = 1; level < mipmapCount; level++)
- {
- glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, mipWidth, mipHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, (unsigned char *)texData + offset);
-
- size = mipWidth*mipHeight*4;
- offset += size;
-
- mipWidth /= 2;
- mipHeight /= 2;
- }
-
- *mipmaps = mipmapCount + 1;
- RL_FREE(texData); // Once mipmaps have been generated and data has been uploaded to GPU VRAM, we can discard RAM data
-
- TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Mipmaps generated manually on CPU side, total: %i", id, *mipmaps);
- }
- else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to generate mipmaps for provided texture format", id);
- }
-#endif
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
if ((texIsPOT) || (RLGL.ExtSupported.texNPOT))
{
@@ -4522,132 +4481,6 @@ static char *rlGetCompressedFormatName(int format)
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
-#if defined(GRAPHICS_API_OPENGL_11)
-// Mipmaps data is generated after image data
-// NOTE: Only works with RGBA (4 bytes) data!
-static int rlGenTextureMipmapsData(unsigned char *data, int baseWidth, int baseHeight)
-{
- int mipmapCount = 1; // Required mipmap levels count (including base level)
- int width = baseWidth;
- int height = baseHeight;
- int size = baseWidth*baseHeight*4; // Size in bytes (will include mipmaps...), RGBA only
-
- // Count mipmap levels required
- while ((width != 1) && (height != 1))
- {
- width /= 2;
- height /= 2;
-
- TRACELOGD("TEXTURE: Next mipmap size: %i x %i", width, height);
-
- mipmapCount++;
-
- size += (width*height*4); // Add mipmap size (in bytes)
- }
-
- TRACELOGD("TEXTURE: Total mipmaps required: %i", mipmapCount);
- TRACELOGD("TEXTURE: Total size of data required: %i", size);
-
- unsigned char *temp = RL_REALLOC(data, size);
-
- if (temp != NULL) data = temp;
- else TRACELOG(RL_LOG_WARNING, "TEXTURE: Failed to re-allocate required mipmaps memory");
-
- width = baseWidth;
- height = baseHeight;
- size = (width*height*4); // RGBA: 4 bytes
-
- // Generate mipmaps
- // NOTE: Every mipmap data is stored after data (RGBA - 4 bytes)
- unsigned char *image = (unsigned char *)RL_MALLOC(width*height*4);
- unsigned char *mipmap = NULL;
- int offset = 0;
-
- for (int i = 0; i < size; i += 4)
- {
- image[i] = data[i];
- image[i + 1] = data[i + 1];
- image[i + 2] = data[i + 2];
- image[i + 3] = data[i + 3];
- }
-
- TRACELOGD("TEXTURE: Mipmap base size (%ix%i)", width, height);
-
- for (int mip = 1; mip < mipmapCount; mip++)
- {
- mipmap = rlGenNextMipmapData(image, width, height);
-
- offset += (width*height*4); // Size of last mipmap
-
- width /= 2;
- height /= 2;
- size = (width*height*4); // Mipmap size to store after offset
-
- // Add mipmap to data
- for (int i = 0; i < size; i += 4)
- {
- data[offset + i] = mipmap[i];
- data[offset + i + 1] = mipmap[i + 1];
- data[offset + i + 2] = mipmap[i + 2];
- data[offset + i + 3] = mipmap[i + 3];
- }
-
- RL_FREE(image);
-
- image = mipmap;
- mipmap = NULL;
- }
-
- RL_FREE(mipmap); // free mipmap data
-
- return mipmapCount;
-}
-
-// Manual mipmap generation (basic scaling algorithm)
-static unsigned char *rlGenNextMipmapData(unsigned char *srcData, int srcWidth, int srcHeight)
-{
- int x2 = 0;
- int y2 = 0;
- unsigned char prow[4] = { 0 };
- unsigned char pcol[4] = { 0 };
-
- int width = srcWidth/2;
- int height = srcHeight/2;
-
- unsigned char *mipmap = (unsigned char *)RL_MALLOC(width*height*4);
-
- // Scaling algorithm works perfectly (box-filter)
- for (int y = 0; y < height; y++)
- {
- y2 = 2*y;
-
- for (int x = 0; x < width; x++)
- {
- x2 = 2*x;
-
- prow[0] = (srcData[(y2*srcWidth + x2)*4 + 0] + srcData[(y2*srcWidth + x2 + 1)*4 + 0])/2;
- prow[1] = (srcData[(y2*srcWidth + x2)*4 + 1] + srcData[(y2*srcWidth + x2 + 1)*4 + 1])/2;
- prow[2] = (srcData[(y2*srcWidth + x2)*4 + 2] + srcData[(y2*srcWidth + x2 + 1)*4 + 2])/2;
- prow[3] = (srcData[(y2*srcWidth + x2)*4 + 3] + srcData[(y2*srcWidth + x2 + 1)*4 + 3])/2;
-
- pcol[0] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 0] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 0])/2;
- pcol[1] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 1] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 1])/2;
- pcol[2] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 2] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 2])/2;
- pcol[3] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 3] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 3])/2;
-
- mipmap[(y*width + x)*4 + 0] = (prow[0] + pcol[0])/2;
- mipmap[(y*width + x)*4 + 1] = (prow[1] + pcol[1])/2;
- mipmap[(y*width + x)*4 + 2] = (prow[2] + pcol[2])/2;
- mipmap[(y*width + x)*4 + 3] = (prow[3] + pcol[3])/2;
- }
- }
-
- TRACELOGD("TEXTURE: Mipmap generated successfully (%ix%i)", width, height);
-
- return mipmap;
-}
-#endif // GRAPHICS_API_OPENGL_11
-
// Get pixel data size in bytes (image or texture)
// NOTE: Size depends on pixel format
static int rlGetPixelDataSize(int width, int height, int format)