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-rw-r--r--src/raylib.h4
-rw-r--r--src/rcore.c7
2 files changed, 3 insertions, 8 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 8f01e483..ec17953c 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -928,8 +928,8 @@ RLAPI void SetWindowSize(int width, int height); // Set window
RLAPI void *GetWindowHandle(void); // Get native window handle
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height
-RLAPI int GetRenderWidth(void); // Get current render width
-RLAPI int GetRenderHeight(void); // Get current render height
+RLAPI int GetRenderWidth(void); // Get current render width (it considers HiDPI)
+RLAPI int GetRenderHeight(void); // Get current render height (it considers HiDPI)
RLAPI int GetMonitorCount(void); // Get number of connected monitors
RLAPI int GetCurrentMonitor(void); // Get current connected monitor
RLAPI Vector2 GetMonitorPosition(int monitor); // Get specified monitor position
diff --git a/src/rcore.c b/src/rcore.c
index 58bbbbf4..7f5d9d90 100644
--- a/src/rcore.c
+++ b/src/rcore.c
@@ -2186,16 +2186,11 @@ void BeginScissorMode(int x, int y, int width, int height)
#if defined(__APPLE__)
Vector2 scale = GetWindowScaleDPI();
- rlScissor(
- (int)(x*scale.x),
- (int)(GetScreenHeight() * scale.y - (((y + height) * scale.y))),
- (int)(width*scale.x),
- (int)(height*scale.y));
+ rlScissor((int)(x*scale.x), (int)(GetScreenHeight()*scale.y - (((y + height)*scale.y))), (int)(width*scale.x), (int)(height*scale.y));
#else
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{
Vector2 scale = GetWindowScaleDPI();
-
rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y));
}
else