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-rw-r--r--parser/output/raylib_api.json4
-rw-r--r--parser/output/raylib_api.lua4
-rw-r--r--parser/output/raylib_api.txt4
-rw-r--r--parser/output/raylib_api.xml4
4 files changed, 8 insertions, 8 deletions
diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json
index 1517846b..2b339512 100644
--- a/parser/output/raylib_api.json
+++ b/parser/output/raylib_api.json
@@ -3906,11 +3906,11 @@
"name": "camera"
},
{
- "type": "float",
+ "type": "int",
"name": "width"
},
{
- "type": "float",
+ "type": "int",
"name": "height"
}
]
diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua
index 1423e237..8f0a6295 100644
--- a/parser/output/raylib_api.lua
+++ b/parser/output/raylib_api.lua
@@ -3656,8 +3656,8 @@ return {
params = {
{type = "Vector2", name = "position"},
{type = "Camera", name = "camera"},
- {type = "float", name = "width"},
- {type = "float", name = "height"}
+ {type = "int", name = "width"},
+ {type = "int", name = "height"}
}
},
{
diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt
index 1feba41e..8031f874 100644
--- a/parser/output/raylib_api.txt
+++ b/parser/output/raylib_api.txt
@@ -1438,8 +1438,8 @@ Function 085: GetScreenToWorldRayEx() (4 input parameters)
Description: Get a ray trace from screen position (i.e mouse) in a viewport
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera)
- Param[3]: width (type: float)
- Param[4]: height (type: float)
+ Param[3]: width (type: int)
+ Param[4]: height (type: int)
Function 086: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml
index 492e30a8..2f536db3 100644
--- a/parser/output/raylib_api.xml
+++ b/parser/output/raylib_api.xml
@@ -910,8 +910,8 @@
<Function name="GetScreenToWorldRayEx" retType="Ray" paramCount="4" desc="Get a ray trace from screen position (i.e mouse) in a viewport">
<Param type="Vector2" name="position" desc="" />
<Param type="Camera" name="camera" desc="" />
- <Param type="float" name="width" desc="" />
- <Param type="float" name="height" desc="" />
+ <Param type="int" name="width" desc="" />
+ <Param type="int" name="height" desc="" />
</Function>
<Function name="GetWorldToScreen" retType="Vector2" paramCount="2" desc="Get the screen space position for a 3d world space position">
<Param type="Vector3" name="position" desc="" />