diff options
| -rw-r--r-- | src/rlgl.h | 7 |
1 files changed, 5 insertions, 2 deletions
@@ -4070,6 +4070,8 @@ static void UnloadShaderDefault(void) glDeleteShader(RLGL.State.defaultFShaderId); glDeleteProgram(RLGL.State.defaultShader.id); + + RL_FREE(RLGL.State.defaultShader.locs); } // Load render batch @@ -4186,8 +4188,9 @@ static RenderBatch LoadRenderBatch(int numBuffers, int bufferElements) //batch.draws[i].RLGL.State.modelview = MatrixIdentity(); } - batch.drawsCounter = 1; // Reset draws counter - batch.currentDepth = -1.0f; // Reset depth value + batch.buffersCount = numBuffers; // Record buffer count + batch.drawsCounter = 1; // Reset draws counter + batch.currentDepth = -1.0f; // Reset depth value //-------------------------------------------------------------------------------------------- return batch; |
