diff options
| -rw-r--r-- | src/rlgl.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -584,7 +584,7 @@ RLAPI void rlSetTexture(unsigned int id); // Set current texture for r RLAPI unsigned int rlLoadVertexArray(void); // Load vertex array (vao) if supported RLAPI unsigned int rlLoadVertexBuffer(void *buffer, int size, bool dynamic); // Load a vertex buffer attribute RLAPI unsigned int rlLoadVertexBufferElement(void *buffer, int size, bool dynamic); // Load a new attributes element buffer -RLAPI void rlUpdateVertexBuffer(int bufferId, void *data, int dataSize, int offset); // Update GPU buffer with new data +RLAPI void rlUpdateVertexBuffer(unsigned int bufferId, void *data, int dataSize, int offset); // Update GPU buffer with new data RLAPI void rlUnloadVertexArray(unsigned int vaoId); RLAPI void rlUnloadVertexBuffer(unsigned int vboId); RLAPI void rlSetVertexAttribute(unsigned int index, int compSize, int type, bool normalized, int stride, void *pointer); @@ -3209,7 +3209,7 @@ void rlDisableVertexBufferElement(void) // Update GPU buffer with new data // NOTE: dataSize and offset must be provided in bytes -void rlUpdateVertexBuffer(int bufferId, void *data, int dataSize, int offset) +void rlUpdateVertexBuffer(unsigned int bufferId, void *data, int dataSize, int offset) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) glBindBuffer(GL_ARRAY_BUFFER, bufferId); |
