diff options
Diffstat (limited to 'cmake/CompileDefinitions.cmake')
| -rw-r--r-- | cmake/CompileDefinitions.cmake | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/cmake/CompileDefinitions.cmake b/cmake/CompileDefinitions.cmake index 68c53d7a..cc8324c4 100644 --- a/cmake/CompileDefinitions.cmake +++ b/cmake/CompileDefinitions.cmake @@ -99,12 +99,19 @@ if (${CUSTOMIZE_BUILD}) target_compile_definitions("raylib" PUBLIC "RL_CULL_DISTANCE_NEAR=0.01") target_compile_definitions("raylib" PUBLIC "RL_CULL_DISTANCE_FAR=1000.0") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_POSITION=\"vertexPosition\"") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD=\"vertexTexCoord\"") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_NORMAL=\"vertexNormal\"") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_COLOR=\"vertexColor\"") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_TANGENT=\"vertexTangent\"") - target_compile_definitions("raylib" PUBLIC "DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2=\"vertexTexCoord2\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION=0") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD=1") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL=2") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR=3") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT=4") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2=5") + + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION=\"vertexPosition\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD=\"vertexTexCoord\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL=\"vertexNormal\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR=\"vertexColor\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT=\"vertexTangent\"") + target_compile_definitions("raylib" PUBLIC "RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2=\"vertexTexCoord2\"") target_compile_definitions("raylib" PUBLIC "MAX_TEXT_BUFFER_LENGTH=1024") target_compile_definitions("raylib" PUBLIC "MAX_TEXT_UNICODE_CHARS=512") |
