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Diffstat (limited to 'docs/examples/src/core_drop_files.c')
| -rw-r--r-- | docs/examples/src/core_drop_files.c | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/docs/examples/src/core_drop_files.c b/docs/examples/src/core_drop_files.c deleted file mode 100644 index 5c1501b8..00000000 --- a/docs/examples/src/core_drop_files.c +++ /dev/null @@ -1,76 +0,0 @@ -/******************************************************************************************* -* -* raylib [core] example - Windows drop files -* -* This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?) -* -* This example has been created using raylib 1.3 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2015 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files"); - - int count = 0; - char **droppedFiles = { 0 }; - - SetTargetFPS(60); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - if (IsFileDropped()) - { - droppedFiles = GetDroppedFiles(&count); - } - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - if (count == 0) DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY); - else - { - DrawText("Dropped files:", 100, 40, 20, DARKGRAY); - - for (int i = 0; i < count; i++) - { - if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f)); - else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f)); - - DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY); - } - - DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY); - } - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - ClearDroppedFiles(); // Clear internal buffers - - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
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