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+// Pthread Web Worker startup routine:
+// This is the entry point file that is loaded first by each Web Worker
+// that executes pthreads on the Emscripten application.
+
+// Thread-local:
+var threadInfoStruct = 0; // Info area for this thread in Emscripten HEAP (shared). If zero, this worker is not currently hosting an executing pthread.
+var selfThreadId = 0; // The ID of this thread. 0 if not hosting a pthread.
+var parentThreadId = 0; // The ID of the parent pthread that launched this thread.
+var tempDoublePtr = 0; // A temporary memory area for global float and double marshalling operations.
+
+// Thread-local: Each thread has its own allocated stack space.
+var STACK_BASE = 0;
+var STACKTOP = 0;
+var STACK_MAX = 0;
+
+// These are system-wide memory area parameters that are set at main runtime startup in main thread, and stay constant throughout the application.
+var buffer; // All pthreads share the same Emscripten HEAP as SharedArrayBuffer with the main execution thread.
+var DYNAMICTOP_PTR = 0;
+var TOTAL_MEMORY = 0;
+var STATICTOP = 0;
+var staticSealed = true; // When threads are being initialized, the static memory area has been already sealed a long time ago.
+var DYNAMIC_BASE = 0;
+
+var ENVIRONMENT_IS_PTHREAD = true;
+
+// Cannot use console.log or console.error in a web worker, since that would risk a browser deadlock! https://bugzilla.mozilla.org/show_bug.cgi?id=1049091
+// Therefore implement custom logging facility for threads running in a worker, which queue the messages to main thread to print.
+var Module = {};
+
+function threadPrint() {
+ var text = Array.prototype.slice.call(arguments).join(' ');
+ console.log(text);
+}
+function threadPrintErr() {
+ var text = Array.prototype.slice.call(arguments).join(' ');
+ console.error(text);
+}
+function threadAlert() {
+ var text = Array.prototype.slice.call(arguments).join(' ');
+ postMessage({cmd: 'alert', text: text, threadId: selfThreadId});
+}
+Module['print'] = threadPrint;
+Module['printErr'] = threadPrintErr;
+this.alert = threadAlert;
+
+this.onmessage = function(e) {
+ if (e.data.cmd === 'load') { // Preload command that is called once per worker to parse and load the Emscripten code.
+ // Initialize the thread-local field(s):
+ tempDoublePtr = e.data.tempDoublePtr;
+
+ // Initialize the global "process"-wide fields:
+ buffer = e.data.buffer;
+ Module['TOTAL_MEMORY'] = TOTAL_MEMORY = e.data.TOTAL_MEMORY;
+ STATICTOP = e.data.STATICTOP;
+ DYNAMIC_BASE = e.data.DYNAMIC_BASE;
+ DYNAMICTOP_PTR = e.data.DYNAMICTOP_PTR;
+
+ PthreadWorkerInit = e.data.PthreadWorkerInit;
+ importScripts(e.data.url);
+ if (typeof FS !== 'undefined') FS.createStandardStreams();
+ postMessage({ cmd: 'loaded' });
+ } else if (e.data.cmd === 'objectTransfer') {
+ PThread.receiveObjectTransfer(e.data);
+ } else if (e.data.cmd === 'run') { // This worker was idle, and now should start executing its pthread entry point.
+ threadInfoStruct = e.data.threadInfoStruct;
+ __register_pthread_ptr(threadInfoStruct, /*isMainBrowserThread=*/0, /*isMainRuntimeThread=*/0); // Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out.
+ assert(threadInfoStruct);
+ selfThreadId = e.data.selfThreadId;
+ parentThreadId = e.data.parentThreadId;
+ assert(selfThreadId);
+ assert(parentThreadId);
+ // TODO: Emscripten runtime has these variables twice(!), once outside the asm.js module, and a second time inside the asm.js module.
+ // Review why that is? Can those get out of sync?
+ STACK_BASE = STACKTOP = e.data.stackBase;
+ STACK_MAX = STACK_BASE + e.data.stackSize;
+ assert(STACK_BASE != 0);
+ assert(STACK_MAX > STACK_BASE);
+ Runtime.establishStackSpace(e.data.stackBase, e.data.stackBase + e.data.stackSize);
+ var result = 0;
+
+ PThread.receiveObjectTransfer(e.data);
+
+ PThread.setThreadStatus(_pthread_self(), 1/*EM_THREAD_STATUS_RUNNING*/);
+
+ try {
+ // HACK: Some code in the wild has instead signatures of form 'void *ThreadMain()', which seems to be ok in native code.
+ // To emulate supporting both in test suites, use the following form. This is brittle!
+ if (typeof asm['dynCall_ii'] !== 'undefined') {
+ result = asm.dynCall_ii(e.data.start_routine, e.data.arg); // pthread entry points are always of signature 'void *ThreadMain(void *arg)'
+ } else {
+ result = asm.dynCall_i(e.data.start_routine); // as a hack, try signature 'i' as fallback.
+ }
+ } catch(e) {
+ if (e === 'Canceled!') {
+ PThread.threadCancel();
+ return;
+ } else {
+ Atomics.store(HEAPU32, (threadInfoStruct + 4 /*{{{ C_STRUCTS.pthread.threadExitCode }}}*/ ) >> 2, -2 /*A custom entry specific to Emscripten denoting that the thread crashed.*/);
+ Atomics.store(HEAPU32, (threadInfoStruct + 0 /*{{{ C_STRUCTS.pthread.threadStatus }}}*/ ) >> 2, 1); // Mark the thread as no longer running.
+ _emscripten_futex_wake(threadInfoStruct + 0 /*{{{ C_STRUCTS.pthread.threadStatus }}}*/, 0x7FFFFFFF/*INT_MAX*/); // wake all threads
+ throw e;
+ }
+ }
+ // The thread might have finished without calling pthread_exit(). If so, then perform the exit operation ourselves.
+ // (This is a no-op if explicit pthread_exit() had been called prior.)
+ if (!Module['noExitRuntime']) PThread.threadExit(result);
+ else console.log('pthread noExitRuntime: not quitting.');
+ } else if (e.data.cmd === 'cancel') { // Main thread is asking for a pthread_cancel() on this thread.
+ if (threadInfoStruct && PThread.thisThreadCancelState == 0/*PTHREAD_CANCEL_ENABLE*/) {
+ PThread.threadCancel();
+ }
+ } else {
+ Module['printErr']('pthread-main.js received unknown command ' + e.data.cmd);
+ }
+}