diff options
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/common/js/games.js | 6 | ||||
| -rw-r--r-- | docs/examples/src/text/text_ttf_loading.c | 4 | ||||
| -rw-r--r-- | docs/examples/web/audio/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/core/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/models/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/physac/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/shaders/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/shapes/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/text/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/text/text_ttf_loading.c | 4 | ||||
| -rw-r--r-- | docs/examples/web/textures/loader.html | 2 | ||||
| -rw-r--r-- | docs/examples/web/textures/resources/scarfy.png | bin | 21597 -> 33146 bytes | |||
| -rw-r--r-- | docs/examples/web/textures/textures_raw_data.c | 2 |
13 files changed, 15 insertions, 17 deletions
diff --git a/docs/common/js/games.js b/docs/common/js/games.js index 7f4a3987..67a9e502 100644 --- a/docs/common/js/games.js +++ b/docs/common/js/games.js @@ -14,13 +14,12 @@ $(document).ready(function() { 'sample_space_invaders', 'sample_floppy', 'sample_tetris', - 'sample_gold_fever', - 'sample_doom', 'game_drturtle', 'game_just_do', 'game_skully_escape', 'game_koala_seasons', 'game_light_my_ritual', + 'game_wave_collector', 'user_raymario', 'user_crazyball', 'user_tictactoe', @@ -39,13 +38,12 @@ $(document).ready(function() { 'space invaders', 'floppy', 'tetris', - 'gold fever', - 'doom', 'Dr Turtle & Mr Gamera', 'JUST DO', 'Skully Escape', 'Koala Seasons', 'LIGHT MY RITUAL', + 'Wave Collector', 'RayMario (Victor Fisac)', 'CrazyBall (Victor Fisac)', 'Tic-Tac-Toe (LelixSuper)', diff --git a/docs/examples/src/text/text_ttf_loading.c b/docs/examples/src/text/text_ttf_loading.c index 4e490399..02b7f95f 100644 --- a/docs/examples/src/text/text_ttf_loading.c +++ b/docs/examples/src/text/text_ttf_loading.c @@ -25,7 +25,7 @@ int main() // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) // TTF SpriteFont loading with custom generation parameters - SpriteFont font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0); + SpriteFont font = LoadSpriteFontEx("resources/KAISG.ttf", 96, 0, 0); // Generate mipmap levels to use trilinear filtering // NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR @@ -82,7 +82,7 @@ int main() if (count == 1) // Only support one ttf file dropped { UnloadSpriteFont(font); - font = LoadSpriteFontTTF(droppedFiles[0], fontSize, 0, 0); + font = LoadSpriteFontEx(droppedFiles[0], fontSize, 0, 0); ClearDroppedFiles(); } } diff --git a/docs/examples/web/audio/loader.html b/docs/examples/web/audio/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/audio/loader.html +++ b/docs/examples/web/audio/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/core/loader.html b/docs/examples/web/core/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/core/loader.html +++ b/docs/examples/web/core/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/models/loader.html b/docs/examples/web/models/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/models/loader.html +++ b/docs/examples/web/models/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/physac/loader.html b/docs/examples/web/physac/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/physac/loader.html +++ b/docs/examples/web/physac/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/shaders/loader.html b/docs/examples/web/shaders/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/shaders/loader.html +++ b/docs/examples/web/shaders/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/shapes/loader.html b/docs/examples/web/shapes/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/shapes/loader.html +++ b/docs/examples/web/shapes/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/text/loader.html b/docs/examples/web/text/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/text/loader.html +++ b/docs/examples/web/text/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/text/text_ttf_loading.c b/docs/examples/web/text/text_ttf_loading.c index 9dfdcac2..02097437 100644 --- a/docs/examples/web/text/text_ttf_loading.c +++ b/docs/examples/web/text/text_ttf_loading.c @@ -52,7 +52,7 @@ int main() // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) // TTF SpriteFont loading with custom generation parameters - font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0); + font = LoadSpriteFontEx("resources/KAISG.ttf", 96, 0, 0); // Generate mipmap levels to use trilinear filtering // NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR @@ -130,7 +130,7 @@ void UpdateDrawFrame(void) if (count == 1) // Only support one ttf file dropped { UnloadSpriteFont(font); - font = LoadSpriteFontTTF(droppedFiles[0], fontSize, 0, 0); + font = LoadSpriteFontEx(droppedFiles[0], fontSize, 0, 0); ClearDroppedFiles(); } } diff --git a/docs/examples/web/textures/loader.html b/docs/examples/web/textures/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/textures/loader.html +++ b/docs/examples/web/textures/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/textures/resources/scarfy.png b/docs/examples/web/textures/resources/scarfy.png Binary files differindex a377a712..beb5ffa0 100644 --- a/docs/examples/web/textures/resources/scarfy.png +++ b/docs/examples/web/textures/resources/scarfy.png diff --git a/docs/examples/web/textures/textures_raw_data.c b/docs/examples/web/textures/textures_raw_data.c index 245af2e3..f06c798b 100644 --- a/docs/examples/web/textures/textures_raw_data.c +++ b/docs/examples/web/textures/textures_raw_data.c @@ -111,7 +111,7 @@ void UpdateDrawFrame(void) ClearBackground(RAYWHITE); - DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, WHITE); + DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f)); DrawTexture(fudesumi, 430, -30, WHITE); DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN); |
