diff options
Diffstat (limited to 'examples/core')
| -rw-r--r-- | examples/core/core_basic_window_web.c | 2 | ||||
| -rw-r--r-- | examples/core/core_input_gamepad.c | 9 | ||||
| -rw-r--r-- | examples/core/core_vr_simulator.c | 2 |
3 files changed, 4 insertions, 9 deletions
diff --git a/examples/core/core_basic_window_web.c b/examples/core/core_basic_window_web.c index 7d83254a..e0e1f9fb 100644 --- a/examples/core/core_basic_window_web.c +++ b/examples/core/core_basic_window_web.c @@ -2,7 +2,7 @@ * * raylib [core] example - Basic window (adapted for HTML5 platform) * -* NOTE: This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI +* NOTE: This example is prepared to compile for PLATFORM_WEB, and PLATFORM_DESKTOP * As you will notice, code structure is slightly diferent to the other examples... * To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning * diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c index 1eb516e8..c28ff1f9 100644 --- a/examples/core/core_input_gamepad.c +++ b/examples/core/core_input_gamepad.c @@ -21,13 +21,8 @@ // NOTE: Gamepad name ID depends on drivers and OS #define XBOX360_LEGACY_NAME_ID "Xbox Controller" -#if defined(PLATFORM_RPI) - #define XBOX360_NAME_ID "Microsoft X-Box 360 pad" - #define PS3_NAME_ID "PLAYSTATION(R)3 Controller" -#else - #define XBOX360_NAME_ID "Xbox 360 Controller" - #define PS3_NAME_ID "PLAYSTATION(R)3 Controller" -#endif +#define XBOX360_NAME_ID "Xbox 360 Controller" +#define PS3_NAME_ID "PLAYSTATION(R)3 Controller" //------------------------------------------------------------------------------------ // Program main entry point diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index bc69cc69..fc2dee6b 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -15,7 +15,7 @@ #if defined(PLATFORM_DESKTOP) #define GLSL_VERSION 330 -#else // PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB +#else // PLATFORM_ANDROID, PLATFORM_WEB #define GLSL_VERSION 100 #endif |
